What changed
1 fix1 addition1 change0 removals
changedToday we have released update 1.6, which features more things to do, a lot of fixes, gameplay overhauls and lower game size. We have a lot of fun ideas for the upcoming year with claustrophobia, we feel that it was not released in a good state and we should not have done so. However, the game is now in a great state. Hope you all like the update and thanks for the support thus far!
fixedRemoved ''E'' bug that would appear out of no where but did not do anything - Fixed Elevators at start - Added a clear indication of where to go in the start - Fixed tutorial pop-ups. - Fixed sound issues of monsters even though there are no monsters nearby. - Raised ammo for nailgun from 8 -> 12 - Changed AI-Mutant speed from 450 -> 350, 300 when end of chase. (This will make it much more easier to escape and hide)
addedAdded a much more ''Claustrophobic feel'' This includes overhauled catabombs area, tutorial area for crouching at the start. - Added new scares & sound effects. - Overhauled PDW-K Machinegun sound effect, graphics and recoil for more realistic gun play. - Extended the game a bit more, with new cave area and a few more rooms. - Added more save points. - Added a clear note that you CANNOT deal damage to mutants with the nailgun.
- Raised ammo for nailgun8→12↑- Raised ammo for nailgun increased, buff- Raised ammo for nailgun from 8 -> 12 - Changed AI-Mutant speed450→350↓- Raised ammo for nailgun from 8 -> 12 - Changed AI-Mutant speed decreased, nerfClaustrophobia changes
changedToday we have released update 1.6, which features more things to do, a lot of fixes, gameplay overhauls and lower game size. We have a lot of fun ideas for the upcoming year with claustrophobia, we feel that it was not released in a good state and we should not have done so. However, the game is now in a great state. Hope you all like the update and thanks for the support thus far!
fixedRemoved ''E'' bug that would appear out of no where but did not do anything - Fixed Elevators at start - Added a clear indication of where to go in the start - Fixed tutorial pop-ups. - Fixed sound issues of monsters even though there are no monsters nearby. - Raised ammo for nailgun from 8 -> 12 - Changed AI-Mutant speed from 450 -> 350, 300 when end of chase. (This will make it much more easier to escape and hide)
addedAdded a much more ''Claustrophobic feel'' This includes overhauled catabombs area, tutorial area for crouching at the start. - Added new scares & sound effects. - Overhauled PDW-K Machinegun sound effect, graphics and recoil for more realistic gun play. - Extended the game a bit more, with new cave area and a few more rooms. - Added more save points. - Added a clear note that you CANNOT deal damage to mutants with the nailgun.
Dear AMAZING FOLLOWERS!
Today we have released update 1.6, which features more things to do, a lot of fixes, gameplay overhauls and lower game size. We have a lot of fun ideas for the upcoming year with claustrophobia, we feel that it was not released in a good state and we should not have done so. However, the game is now in a great state. Hope you all like the update and thanks for the support thus far!
FIXES:
Removed ''E'' bug that would appear out of no where but did not do anything - Fixed Elevators at start - Added a clear indication of where to go in the start - Fixed tutorial pop-ups. - Fixed sound issues of monsters even though there are no monsters nearby. - Raised ammo for nailgun from 8 -> 12 - Changed AI-Mutant speed from 450 -> 350, 300 when end of chase. (This will make it much more easier to escape and hide)
CONTENT:
Added a much more ''Claustrophobic feel'' This includes overhauled catabombs area, tutorial area for crouching at the start. - Added new scares & sound effects. - Overhauled PDW-K Machinegun sound effect, graphics and recoil for more realistic gun play. - Extended the game a bit more, with new cave area and a few more rooms. - Added more save points. - Added a clear note that you CANNOT deal damage to mutants with the nailgun.
Hope you guys will enjoy this update!
Cheers.
Sentinel Studios