HomeGamesUpdatesPricingMethodology
Steam News13 June 202621d ago

CLASHROIDS v0.90

πŸ€– Smarter Bots Bots now build defensive turrets to fortify their bases They stopped suicide-ramming the giant asteroid in the middle of the map Bots respect spawn protection - they won't waste shots chasing a freshly-s

In this update3

Full notes

Full CLASHROIDS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition6 changes1 removal
  • Maps
  • Gameplay
  • Balance
  • UI and audio
changedπŸ€– Smarter BotsThey stopped suicide-ramming the giant asteroid in the middle of the map
changedπŸ€– Smarter BotsBots respect spawn protection - they won't waste shots chasing a freshly-spawned, invincible player, but they'll line up the moment your shield drops
removedβš–οΈ Fairer Respawns & BalanceYou no longer get dropped right next to an enemy turret and farmed - respawns keep their distance from hostile structures
changedβš–οΈ Fairer Respawns & BalanceDie a real death and your spawn field relocates far from where you fell
changedβš–οΈ Fairer Respawns & BalancePer-base turret cap keeps bases from being stacked into impenetrable fortresses
changedβš–οΈ Fairer Respawns & BalanceTougher bases - hexes have more HP, and turret hexes gain bonus HP per upgrade level

CLASHROIDS changes

changedThey stopped suicide-ramming the giant asteroid in the middle of the map
changedBots respect spawn protection - they won't waste shots chasing a freshly-spawned, invincible player, but they'll line up the moment your shield drops
removedYou no longer get dropped right next to an enemy turret and farmed - respawns keep their distance from hostile structures
changedDie a real death and your spawn field relocates far from where you fell
changedPer-base turret cap keeps bases from being stacked into impenetrable fortresses

πŸ€– Smarter Bots

  • Bots now build defensive turrets to fortify their bases

  • They stopped suicide-ramming the giant asteroid in the middle of the map

  • Bots respect spawn protection - they won't waste shots chasing a freshly-spawned, invincible player, but they'll line up the moment your shield drops

  • General AI steering and behavior tuning across the board

βš–οΈ Fairer Respawns & Balance

  • You no longer get dropped right next to an enemy turret and farmed - respawns keep their distance from hostile structures

  • Die a real death and your spawn field relocates far from where you fell

  • Per-base turret cap keeps bases from being stacked into impenetrable fortresses

  • Tougher bases - hexes have more HP, and turret hexes gain bonus HP per upgrade level

  • Radar upgrade now scales by level - early radar spots nearby threats, max radar reveals the whole map

πŸ”Š Polish & Fixes

  • Laser fire now has subtle pitch variation, and turret lasers sit a touch lower β€” punchier, less repetitive combat audio

Wishlist CLASHROIDS on Steam β€” it genuinely helps me a lot. Join us on Discord β€” your feedback shapes what we build next.

Source

Steam News / 13 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.