Full notes
Full Clash II update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
Clash II changes
Going forward we are implementing the first of the changes promised at the release - more language versions. Today the game has expanded to include the German language. The full list of changes includes:
Adding translation of texts and UI into German.
Adding randomization of the player's name if left blank after editing the designated field for it in the skirmish configurator
Adding the ability to change the setting of the mouse cursor restriction to the window
Adding flames, smoke and light to the forge model in the Purians Town
Adding a "Try again" button after losing a scenario
Changing the functionality of reducing the cost of recruiting units in the tavern obtained from research
Fixed passing through a closed gate after destroying an adjacent fortification
A fix for winter tree materials
Fixes to unit colors related to burnt-out colors after lighting changes
Fixes to building materials in the Purians Town
Fixes to camera positioning when AI player uses skills
Minor tooltip fix when entering a castle
Correction to the mechanics of killing a unit on a fortification by attacking a wall/tower
Minor fixes to the map 6 of the Purians Campaign
For Karkhan!
Source
Changelog.gg summarizes and formats this update. How we read updates.
