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Steam News23 May 20261mo ago

Patch Notes v0.635-v0.638

v0.635 Fixed issue where Clanfolk could get stuck trying to drink buckets of milk at a table when they were thirsty and there was no water available. v0.

Full notes

Full Clanfolk update

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What changed

8 fixes0 additions0 changes0 removals
  • Fixes
  • Performance
fixedv0.635Fixed issue where Clanfolk could get stuck trying to drink buckets of milk at a table when they were thirsty and there was no water available.
fixedv0.636Fix for bug that could cause issues with auto supply counting containers like Honey Pots and Crunchy Honey.
fixedv0.636Fixed bug where if an in use trough was emergency boosted, the Clanfolk would see it as a crafting station needing feed resources due to the extra unit slots, but since the trough was full already, they would just end up shrugging and having a drink when they arrived, next to the chicken already drinking there... As is customary in these types of situations.
fixedv0.637Fixed bug where if a rushlight was on the border between tiles that could cause lighting flickering in windows.
fixedv0.637Fixed bug that caused Well Fed buff to persist most of the day when the Clan Mealtimes rules was active.
fixedv0.637Fixed bug where if Clan Mealtimes was on, and the Food Meter was less then 80% it was impossible to get pregnant in the morning when waking up. Was due to the hunger triggering eating at the table and hunger preventing pregnancy.

Clanfolk changes

fixedFixed issue where Clanfolk could get stuck trying to drink buckets of milk at a table when they were thirsty and there was no water available.
fixedFix for bug that could cause issues with auto supply counting containers like Honey Pots and Crunchy Honey.
fixedFixed bug where if an in use trough was emergency boosted, the Clanfolk would see it as a crafting station needing feed resources due to the extra unit slots, but since the trough was full already, they would just end up shrugging and having a drink when they arrived, next to the chicken already drinking there... As is customary in these types of situations.
fixedFixed bug where if a rushlight was on the border between tiles that could cause lighting flickering in windows.
fixedFixed bug that caused Well Fed buff to persist most of the day when the Clan Mealtimes rules was active.

v0.635

  • Fixed issue where Clanfolk could get stuck trying to drink buckets of milk at a table when they were thirsty and there was no water available.

v0.636

  • Fix for bug that could cause issues with auto supply counting containers like Honey Pots and Crunchy Honey.

  • Lowered Automated Farming Task Priority from 5 -> 4 to match the default priority elsewhere. In existing games, the number will need to be lowered manually.

  • Fixed bug where if an in use trough was emergency boosted, the Clanfolk would see it as a crafting station needing feed resources due to the extra unit slots, but since the trough was full already, they would just end up shrugging and having a drink when they arrived, next to the chicken already drinking there... As is customary in these types of situations.

v0.637

  • Fixed bug where if a rushlight was on the border between tiles that could cause lighting flickering in windows.

  • Fixed bug that caused Well Fed buff to persist most of the day when the Clan Mealtimes rules was active.

  • Fixed bug where if Clan Mealtimes was on, and the Food Meter was less then 80% it was impossible to get pregnant in the morning when waking up. Was due to the hunger triggering eating at the table and hunger preventing pregnancy.

  • Lowered the priority of various types of poop from 5->4 to keep consistent with other priority changes.

v0.638

  • Fixed bug where if Clan Mealtimes were set, but Pets at table was not set, Pets would still only eat at mealtimes, sometimes causing dehydration/starvation

  • Fixed Water intake being driven by Clan Mealtimes, when it should only be Food.

Source

Steam News / 23 May 2026

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