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Steam News17 August 202510mo ago

Patch 0.25.2: Electrification Improvement

Add Default Electrification Level You can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work.

In this update3

Full notes

Full CivIdle update

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What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
addedAdd Default Electrification LevelYou can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work.
changedClarify +5 Building Level Boost from Liberalism and Powered BuildingsLiberalism Level 5's description has been changed to: All buildings that can be electrified get +5 Building Level Boost for free
removedClarify +5 Building Level Boost from Liberalism and Powered BuildingsThe +5 Building Level Boost are also detached from electrification. They do not show the "Electrified" icon on the top left anymore. They also always work regardless of a building's electrification status. The "Electrified" icon has been changed from a bolt to a battery to distinguish from the power grid icon (which is a bolt). All icons on the top left are no longer colored: it should make them more readable from building icons.
changedIncrease Stockpile Input Capacity and Max StockpileStockpile Input Capacity is now capped at 20x (from 10x) and Max Stockpile is now capped at 100x (from 50x). This should help with managing bigger maps

CivIdle changes

addedYou can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work.
changedLiberalism Level 5's description has been changed to: All buildings that can be electrified get +5 Building Level Boost for free
removedThe +5 Building Level Boost are also detached from electrification. They do not show the "Electrified" icon on the top left anymore. They also always work regardless of a building's electrification status. The "Electrified" icon has been changed from a bolt to a battery to distinguish from the power grid icon (which is a bolt). All icons on the top left are no longer colored: it should make them more readable from building icons.
changedStockpile Input Capacity is now capped at 20x (from 10x) and Max Stockpile is now capped at 100x (from 50x). This should help with managing bigger maps

Add Default Electrification Level

You can now set a default electrification level in Options -> Gameplay. Setting the building-type specific default electrification level should also work.

The electrification level slider now allows you to go over a building's level - the actual electrification level is still capped by a building's level.

Clarify +5 Building Level Boost from Liberalism and Powered Buildings

Liberalism Level 5's description has been changed to: All buildings that can be electrified get +5 Building Level Boost for free

The +5 Building Level Boost are also detached from electrification. They do not show the "Electrified" icon on the top left anymore. They also always work regardless of a building's electrification status. The "Electrified" icon has been changed from a bolt to a battery to distinguish from the power grid icon (which is a bolt). All icons on the top left are no longer colored: it should make them more readable from building icons.

Increase Stockpile Input Capacity and Max Stockpile

Stockpile Input Capacity is now capped at 20x (from 10x) and Max Stockpile is now capped at 100x (from 50x). This should help with managing bigger maps

Source

Steam News / 17 August 2025

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