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- City-Racing
Update for Highway track also changed CRCarInfo for AI
On the CR-Highway track/race I changed the amount of laps to complete to 1. was 3 like every other racetrack. Also changed in every scene/track/race in CRCarInfo for AI cars optimized.
Announcement1 changeGameplay - City-Racing
Waypoint Reservation System And real-time adaptive learning system
Waypoint Reservation System ·Added WaypointReservation class to track which AI car occupies each waypoint ·Thread-safe using lock (reservationLock) for concurrent access ·Reservations have timestamps and expiration logi…
Announcement11 changesFixGameplay - City-Racing
Waypoint Reservation System , Reservation Management, Queue-Based Repositioning
Key Changes Made: Waypoint Reservation System · Added WaypointReservation class to track which AI car occupies each waypoint · Thread-safe using lock (reservationLock) for concurrent access · Reservations have timestamp…
Announcement4 changesGameplay - City-Racing
COMPREHENSIVE ANALYSIS: Spacebar Skip Issues in City Racing
COMPREHENSIVE ANALYSIS: Spacebar Skip Issues in City Racing Based on my analysis, I found 4 main locations where spacebar input can incorrectly skip races/scenes: CRLevelLoader.cs ✅ (Already has proper context-aware ski…
Announcement15 changesFixGameplay - City-Racing
New Unity 6000.0.64f1 & Good Build Back And Fixed Full screen Exclusive.
So it run fast again. and Fixed Full screen Exclusive. Installed And Converted City-Racing Unity 6000.0.64f1. Updated All logos to reflect assets.
Announcement2 changesFixGameplay - City-Racing
Added scripts for fun and Simulation behavior and Updated All Assets To Current
All the assets City-Racing is running Crest Water 5 (Oceans, Rivers, Lakes) 5.6.6 Easy Weapons 3.2.0 Realistic Car Controller 4.5.0 Key Features: Added A script for fun behavior to add more torque/speed and Simulation B…
Announcement5 changesGameplayBalance - City-Racing
Added Obstacles to the CR-Highway Track
added Hammer Obstacles to the CR-Highway Track! I hope its not to hard and will adjust them.
Announcement1 changeWorkshop - City-Racing
Fix Save Files
📊 Division of Responsibilities CRCarInfo.cs - Individual Car Tracking Purpose: Tracks per-car data and player-specific information ✅ Mileage tracking (total, session, race) ✅ Speed calculations (current, average) ✅ Lap…
Event6 changesPerformanceGameplay - City-Racing
Fix Update
Saves Progress First ✅ · Calls CRRaceManager.SaveGameProgress() · Shows debug message confirming save Shows Confirmation Dialog ✅ · Semi-transparent black overlay · Clean dialog box with title and message · Two buttons…
Announcement

