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Steam News7 January 20266mo ago

Added scripts for fun and Simulation behavior and Updated All Assets To Current

All the assets City-Racing is running Crest Water 5 (Oceans, Rivers, Lakes) 5.6.6 Easy Weapons 3.2.0 Realistic Car Controller 4.5.

Full notes

Full City-Racing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
  • Performance
addedAdded A script for fun behavior to add more torque/speed and Simulation Better Grip
changed·Separate bonuses for front/rear wheels to balance handling
changedReduced Slip
changedEnhanced Stability
changed·Improves steer helper for better stability

City-Racing changes

addedAdded A script for fun behavior to add more torque/speed and Simulation Better Grip
changed·Separate bonuses for front/rear wheels to balance handling
changedReduced Slip
changedEnhanced Stability
changed·Improves steer helper for better stability

All the assets City-Racing is running

  1. Crest Water 5 (Oceans, Rivers, Lakes) 5.6.6

  2. Easy Weapons 3.2.0

  3. Realistic Car Controller 4.5.0

Key Features:

Added A script for fun behavior to add more torque/speed and Simulation Better Grip

  1. Enhanced Grip

·Increases forward friction for better acceleration (30% boost by default)

·Increases sideways friction for better cornering (25% boost by default)

·Separate bonuses for front/rear wheels to balance handling

  1. Reduced Slip

·Reduces slip thresholds by 25% (configurable)

·Prevents excessive wheelspin and sliding

·Makes the car more predictable and controllable

  1. Enhanced Stability

·Increases traction helper strength

·Improves steer helper for better stability

·Optional anti-roll enhancement for less body roll

  1. Simulation-Specific

·Only activates when "Simulation" behavior is selected (index 0)

·Automatically restores original values when switching behaviors

·Stores all original friction values for perfect restoration

  1. Per-Wheel Tuning

·Different grip bonuses for front vs rear wheels

·Front wheels get slight understeer control

·Rear wheels get slight oversteer control

Usage:

  1. Attach to your car prefabs (same as FunBehaviorTorqueBoost)

  2. Adjust settings in Inspector:

· forwardGripMultiplier - How much more forward grip (1.3 = 30% more)

· sidewaysGripMultiplier - How much more cornering grip (1.25 = 25% more)

· slipReductionFactor - How much to reduce slip (0.75 = 25% less slip)

· enhancedTractionHelperStrength - Traction assist strength (0.35 recommended)

  1. Select "Simulation" behavior in RCC Settings (behavior index 0)

Debug Features:

·Right-click script → "Toggle Simulation Traction" to test

· GetCurrentSlipDebugInfo() method for runtime debugging

·Gizmos show traction state when car is selected in editor

This pairs perfectly with your FunBehaviorTorqueBoost script - one makes cars faster, this one makes them more grippy and realistic! 🏎️

Source

Steam News / 7 January 2026

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