Full notes
Full City of Rott: Streets of Rott update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
COR: Streets of Rott UPDATE
Thanks to gamer feedback, Streets of Rott has been given the following improvements in Update 1. (More details found in Update - Discussion) Update 1 is now Active as of February 17, 2017. UPDATE 1 DETAILS: February 17, 2017: Size 520 MB, automatically overwrites prior game file. +Adjusted Collision Detection of player being hurt by enemies to make it more forgiving. +Added Blood Splat Effects & Worms OFF button by pressing the letter i key on your keyboard, as described in the game’s Options. +Crawler enemy adjusted so he doesn’t crawl above player reach. +Tall Door Zombies more forgiving and die on one shot from gun as well as with barrels, boxes, power shots. +Some new enemy movement patterns. +Backspace is the sole button to exit the program aside from exiting via the X button at the top left corner of the window. This frees up the F12 key. Esc is still the pause button. +Other minor adjustments.
Source
Changelog.gg summarizes and formats this update. How we read updates.
