Full notes
Full City of Brass update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Events
- Performance
- Fixes
City of Brass changes
City of Brass has launched on Steam, PlayStation 4 and Xbox One!
Thanks to everyone in the community who played the game during Early Access and has given us invaluable feedback and suggestions, you have helped shape City of Brass into the game it is today.
Early Access owners should all now have the Founders Pack and Original Soundtrack DLC in their Steam Libraries!
Please help us spread the word by sharing our Launch Trailer below on (your favorite social network) https://youtu.be/Mml1SyN9njQ
What's Next? We are already hard at work on some exciting future content updates. We're currently testing a swag of new gear and relics that will be coming in the first Free Update very soon! OK, cool, but what about all the details for 1.0??
New Features:
Final BOSS FIGHT, you can now finish the game!
Mixer Integration for PC
Twitch Integration for PC
Added an attract screen to PC
Journal now contains rendered images of many of the entries
Archer Mini Boss Escalation
Community Feedback and Tuning:
There is now a delay after you swap out an equipped item, before the old one appears in chests and genies, to stop cases of duplicate input instantly re-equipping the item.
Arrows of the archer mini boss and its clones now explode when whipped instead of being reflected
Added visual indication to enemies confused by the Talisman of Confusion
There are now sounds that occur when the invisibility cloak activates
Improved the dodge timing to ignore almost instant double clicks and
improved the dodging when using a controller
Removed the purse of heft
Added an aim assist strength slider to the options screen
When using a level skip portal, we now provide feedback that the wishes were used before we load the level
Added camera shakes and controller vibrations when mini bosses die and some other big events
Changed club icon to better match the weapon
Aim Assist improvements
Increased use distance of level portals
Allow safe zone to be moved further towards the edge of the screen
Stopped the player being slowed while sprinting and using the whip
Fixes:
Cudgel description fixed to indicate it does damage
Fixed crash with archer mini boss
Fixed a crash when opening several interface screens quickly
Fixed bug where player could get stuck with no movement if a enemy hooked them and then died before it had finished dragging them
Fix the archer and flying skull mini bosses not unlocking their journal entries
Fixed being able to climb out of the level by jumping through blocking volumes
Fixed the tall shield blocking damage that occurred beneath you
Fixed many traps and explosions not correctly setting the direction that damage came from
Fixed cases where movement would automatically occur after going into a menu and exiting it
Fixed enemies not correctly triggering the What Is This option
Fixed story ghosts not playing their sounds correctly
Fixed a case where the movement icon would not appear
Fixed cases where enemy genie minions would respawn
Fixed Vessel of Vigor not carrying over progress between levels
Fixed controller sensitivity settings on gamepad, changing incorrectly in large steps
Fixed case where you could bank the Hourglass Necklace and still receive
Source
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