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Steam News28 February 20188y ago

v0.5 Blessings & Burdens - OUT NOW!

Welcome to the Blessings & Burdens update! TL;DR ? Watch the v0.5 Trailer here The City of Brass is filled with danger and death, but not everyone who comes to the City arrives for the same reasons.

Full notes

Full City of Brass update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions12 changes1 removal
  • Events
  • Gameplay
  • Balance
  • UI and audio
  • Compatibility
  • Fixes
changedWelcome to the Blessings & Burdens update!Blessings & Burdens allow players to tailor the game to the experience and level of challenge that they desire. We hope that the combination of Blessings & Burdens make the game fun & accessible for players of all skill levels.
addedBlessingsBlessings make the game overall easier, and can be enabled from the outset.
changedBlessingsProficient - Increase Player Damage
changedBlessingsHardy - Increase Player Health
removedBlessingsLeisurely - Remove the Time Limit
changedBurdensBreakneck - Increase Enemy Movement Speed

City of Brass changes

changedBlessings & Burdens allow players to tailor the game to the experience and level of challenge that they desire. We hope that the combination of Blessings & Burdens make the game fun & accessible for players of all skill levels.
addedBlessings make the game overall easier, and can be enabled from the outset.
changedProficient - Increase Player Damage
changedHardy - Increase Player Health
removedLeisurely - Remove the Time Limit

Welcome to the Blessings & Burdens update!

TL;DR ? Watch the v0.5 Trailer here The City of Brass is filled with danger and death, but not everyone who comes to the City arrives for the same reasons. While treasure is an attraction, there are those who would prefer to explore, others who live for thrill of battle.

Blessings & Burdens allow players to tailor the game to the experience and level of challenge that they desire. We hope that the combination of Blessings & Burdens make the game fun & accessible for players of all skill levels.

Blessings

Blessings make the game overall easier, and can be enabled from the outset.

  • Proficient - Increase Player Damage

  • Hardy - Increase Player Health

  • Intimidating - Fewer Enemies

  • Fortunate - Decrease Number of Traps

  • Discerning - Increase Drop of Rarer Items

  • Helpful - Reduce all Genie Costs

  • Leisurely - Remove the Time Limit

  • Confounding - Decrease Enemy Attack Rate

Burdens

Burdens make the game harder, and must be unlocked.

  • Breakneck - Increase Enemy Movement Speed

  • Deadline - Halve the Time Limit

  • Deadly - Double Enemy Damage

  • Eclipse - Always Night

  • Excessive - Double Number of Traps

  • Rebirth - Enemies Respawn

  • Stout - Double Enemy Health

  • Unhelpful - Halve Number of Genies Spawned

While Burdens have been in previous builds of City of Brass, Blessings are a new addition, inspired and informed by player feedback.

More New Stuff!

Of course, it's not just about the Blessings! We've also been working hard , adding new features, fixes and addressing more community feedback! Headline Features:

  • 8 new Divine Blessings allow players to create an game experience tuned to their skill level and style of play.

  • Blessings Leaderboards - Turning on any of the Divine Blessings means your scores are logged to separate leaderboards.

  • New Flying Mini Boss

New Features:

  • Added a local high score system, leaderboards now shows an in game interface which shows both steam based leaderboards and your top 10 local scores.

  • Improved Controller Support; Sticky Targeting & Soft Lock and Rumble

  • Upgraded to Unreal Engine 4.18.2

  • Genie Character Model - he looks so much better and has a cool mustache!

  • Gardens Fountains and Waterfalls - Part of the original design for the Gardens, the waterfalls and fountains add to the lush

  • Sliding now breaks destructible objects and causes the player to stand up

  • Our interfaces now show your current username and level

  • VFX and SFX for enemy bodies disintegrating

  • Added a safe zone adjustment screen

Community Feedback and Tuning:

  • Divine Burden requirements reduced in some cases to make them easier to achieve

  • Climbing System improvements, its is now even more reliable. In particular the cases where if you faced into the wall and it failed are now fixed. Also polished the climb animation to follow the camera view better.

  • Exit arrow design changed to help be more clear which way it was pointing.

  • Journal entries in each category are now sorted alphabetically based on unlocked entries only. When going back from an entry to its category, the menu will stay highlighted over that entry.

  • Vessel of Vigor gear icon now shows visual indication of progress

  • Charmed enemies and companions now will earn you

Source

Steam News / 28 February 2018

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