Commanders by Our Side, We're Still Here: Roadmap Dates Revealed
COMMANDERS BY OUR SIDE, WE'RE STILL HERE: ROADMAP DATES REVEALED MARK YOUR CALENDARS: SEPTEMBER 20 & OCTOBER 11!
In this update5
Full notes
Full City Defense Z update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
Events
Gameplay
Performance
changedMARK YOUR CALENDARS: SEPTEMBER 20 & OCTOBER 11!Since the 10 Days Development Challenge, we've been sharing updates with you every single day. We got so used to it that being quiet for just five days already felt strange to us. The truth is, we've kept working in the background, but we wanted to let you know we're still here and moving forward. That's why we thought it was time to share the dates for the next content and updates!
addedA MESSAGE FROM THE HEARTYou've added value to our work and guided us. Every bit of engagement, whether positive or negative, has lifted us up. We felt noticed. 💚
changedWHAT'S COMING?September 20 - Part 1: • Hand-drawn NPC Characters replacement • Permanent Upgrades Expansion V1 • Dynamic Economy Redesign with scaling systems V1 • Major FPS Boost Optimizations • Redesigned Merge-able Buildings • Toggle-able HP Bar System • Seasonal Leaderboard System • Joker Card System • Card Lock System • Complete Control Rebinding system
changedWHAT'S COMING?October 11 - Part 2: • Permanent Upgrades Expansion V2 • Dynamic Economy Redesign with scaling systems V2 • Complete UI Overhaul and polish • Detailed Unit Information Panels • Full Steam Deck Optimization (targeting official approval) • Intro & Outro Cinematics with storytelling • Market System Transformation • Enhanced Building Card System • Scalable UI System • NPC Dialogue Toggle settings • Mass Unit Selection • ASMR Merging Animations polish • Enhanced Expedition System
City Defense Z changes
changedSince the 10 Days Development Challenge, we've been sharing updates with you every single day. We got so used to it that being quiet for just five days already felt strange to us. The truth is, we've kept working in the background, but we wanted to let you know we're still here and moving forward. That's why we thought it was time to share the dates for the next content and updates!
addedYou've added value to our work and guided us. Every bit of engagement, whether positive or negative, has lifted us up. We felt noticed. 💚
changedSeptember 20 - Part 1: • Hand-drawn NPC Characters replacement • Permanent Upgrades Expansion V1 • Dynamic Economy Redesign with scaling systems V1 • Major FPS Boost Optimizations • Redesigned Merge-able Buildings • Toggle-able HP Bar System • Seasonal Leaderboard System • Joker Card System • Card Lock System • Complete Control Rebinding system
changedOctober 11 - Part 2: • Permanent Upgrades Expansion V2 • Dynamic Economy Redesign with scaling systems V2 • Complete UI Overhaul and polish • Detailed Unit Information Panels • Full Steam Deck Optimization (targeting official approval) • Intro & Outro Cinematics with storytelling • Market System Transformation • Enhanced Building Card System • Scalable UI System • NPC Dialogue Toggle settings • Mass Unit Selection • ASMR Merging Animations polish • Enhanced Expedition System
COMMANDERS BY OUR SIDE, WE'RE STILL HERE: ROADMAP DATES REVEALED
MARK YOUR CALENDARS: SEPTEMBER 20 & OCTOBER 11!
Hello Commanders,
Since the 10 Days Development Challenge, we've been sharing updates with you every single day. We got so used to it that being quiet for just five days already felt strange to us. The truth is, we've kept working in the background, but we wanted to let you know we're still here and moving forward. That's why we thought it was time to share the dates for the next content and updates!
HERE'S OUR ROADMAP:
We've split the work into two parts and locked in the dates:
📌 September 20📌 October 11
Our dev team barely made it through 10 days of intense work, but we're sure they'll survive the next 30! (At least we hope so 😅)
Now the real question is: can you keep up with us?
A MESSAGE FROM THE HEART
Since the launch day, we've built a small but strong community. The feedback, criticism, advice, and support you've given us mean so much. We really felt seen. 💚
You've added value to our work and guided us. Every bit of engagement, whether positive or negative, has lifted us up. We felt noticed. 💚
By the end of this roadmap, we hope to be worthy of your support.
WHAT'S COMING?
September 20 - Part 1: • Hand-drawn NPC Characters replacement • Permanent Upgrades Expansion V1 • Dynamic Economy Redesign with scaling systems V1 • Major FPS Boost Optimizations • Redesigned Merge-able Buildings • Toggle-able HP Bar System • Seasonal Leaderboard System • Joker Card System • Card Lock System • Complete Control Rebinding system
October 11 - Part 2: • Permanent Upgrades Expansion V2 • Dynamic Economy Redesign with scaling systems V2 • Complete UI Overhaul and polish • Detailed Unit Information Panels • Full Steam Deck Optimization (targeting official approval) • Intro & Outro Cinematics with storytelling • Market System Transformation • Enhanced Building Card System • Scalable UI System • NPC Dialogue Toggle settings • Mass Unit Selection • ASMR Merging Animations polish • Enhanced Expedition System