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Steam News26 February 20188y ago

Visual Upgrade! v1.06

Hello everyone! City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects.

Full notes

Full City Climber update

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What changed

1 fix0 additions1 change0 removals
  • Store
  • UI and audio
fixedHello everyone!City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!
changedChangelog:Improved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper:

Hello everyone!

City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!

Changelog:

  • Improved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper:

Source

Steam News / 26 February 2018

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