Full notes
Full City Climber update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
Hello everyone!
City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!
Changelog:
Improved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper:
Source
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