What changed
1 fix0 additions1 change0 removals
fixedHello everyone!City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!
changedChangelog:Improved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper:
City Climber changes
fixedCity Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!
changedImproved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper:
Hello everyone!
City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics. Don't forget to check out the new trailer and screenshots on the game's store page!
Changelog:
Improved visuals - Fixed UI not being scaled properly - Improved climbing controls when using mouse / gamepad - Falling objects are now visibly damaged, so you can tell more easily what is not safe to grab - Added new settings in in-game options - Fixed collider in various places, so stuff should be easier to grab. Have a nice day! :climberbottle: :climberpaper: