HomeGamesUpdatesPricingMethodology
Steam News13 July 20261mo ago

Patch note #3: Steam Workshop and New Physics!

Hello, car enthusiasts! We’ve prepared two major updates and a bunch of improvements to make the game even more comfortable. 🛠 Steam Workshop The Steam Workshop is now open!

Full notes

Full City Car Driving 2.0 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes4 additions11 changes1 removal
  • Gameplay
  • Workshop
  • Maps
  • Performance
  • Fixes
  • UI and audio
changedWe’ve prepared two major updates and a bunch of improvements to make the game even more comfortable.
changed🛠 Steam WorkshopThe Steam Workshop is now open! You can now upload your own mods and share them with the community.
changed🛠 Steam WorkshopPlease note: the current functionality does not yet include a full world editor or support for replacing car models, but we are working on it.
changed🛠 Steam WorkshopYou can find the mod publishing guide here:
changed🛠 Steam WorkshopView on Steam
changed🏎 New Car PhysicsSince launch, we’ve received a lot of feedback regarding car behavior at high speeds: above 80 km/h, cars were difficult to control. We’ve completely overhauled the physics! Cars now behave predictably at any speed, making handling much smoother and more responsive.
— Increased the default camera Field of View (FOV)90100— Increased the default camera Field of View (FOV) increased, buff

City Car Driving 2.0 changes

changedWe’ve prepared two major updates and a bunch of improvements to make the game even more comfortable.
changedThe Steam Workshop is now open! You can now upload your own mods and share them with the community.
changedPlease note: the current functionality does not yet include a full world editor or support for replacing car models, but we are working on it.
changedYou can find the mod publishing guide here:
changedView on Steam

Hello, car enthusiasts!

We’ve prepared two major updates and a bunch of improvements to make the game even more comfortable.

🛠 Steam Workshop

The Steam Workshop is now open! You can now upload your own mods and share them with the community.

Please note: the current functionality does not yet include a full world editor or support for replacing car models, but we are working on it.

You can find the mod publishing guide here:

View on Steam

🏎 New Car Physics

Since launch, we’ve received a lot of feedback regarding car behavior at high speeds: above 80 km/h, cars were difficult to control. We’ve completely overhauled the physics! Cars now behave predictably at any speed, making handling much smoother and more responsive.

This isn't the final version—we're still working on the physics, so you might encounter some rough edges at this stage:

— Minor FPS drops.

— ABS issues: when triggered, wheels might lock up incorrectly at the wrong time.

If you run into these or any other issues, please let us know via direct messages or on our social media. We’re keeping a close eye on your feedback and will be rolling out fixes promptly.

Give the new physics a try! Share your thoughts—it’s important for us to hear what you think and ensure we’re heading in the right direction.

⚙️ Other Improvements and Fixes

Visuals and Cameras:

— Fixed visual desync between the wheels and the car body at high speeds.

— Increased the default camera Field of View (FOV) from 90 to 100 for a much more comfortable driving experience.

— Added an FOV slider to the settings menu for manual adjustment.

— Adjusted the rearview mirror angles on the Eclauto and Groberolf for better visibility.

— Fixed incorrect glass transparency rendering in the mirrors.

— Fixed image rendering for triple-monitor setups (no more stretching).

Controls and UI:

— Fixed steering wheel wobble on certain vehicles at low speeds.

— Adjusted the auto-cancel threshold for turn signals: they now turn off correctly when changing lanes.

— Added a "Restart Session" button to Sandbox mode.

— Fixed a bug in the phone's traffic fines menu: the UI now closes properly, allowing you to interact with other elements freely.

— Removed input delay when dragging cargo with a gamepad.

Gameplay Mechanics & Bug Fixes:

— Added profile name validation: you can no longer leave it blank, preventing potential errors.

— Fixed an issue with the Groberolf's trunk: all inventory inside is now fully accessible without restrictions.

— Fixed incorrect message timestamp display in the in-game messenger.

Happy driving!

Source

Steam News / 13 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.