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Steam News8 August 202511mo ago

Developer diaries #55

Since we first started sharing the behind-the-scenes of development, quite a bit of time has passed. We’ve talked about physics, simulations, effects, weather, roads, and much more.

Full notes

Full City Car Driving 2.0 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change1 removal
  • Gameplay
  • UI and audio
  • Fixes
removedBut over time, we realized that the current format - detailed and focused on a single topic - no longer fully matches the needs of the team.
addedThat’s why we’re switching to a new format - the monthly Game Update Journal .
fixedThis will be a regular roundup of the most important news from all corners of CCD2’s development: what’s new, which bugs have been found and fixed, what we’re working on right now, and which features are ready to show off. All in one post, once a month, with no fluff.
addedWe’ll see you very soon in the very first release of our new format. In the meantime - keep an eye out for announcements, keep those notifications on, and, as always, take care of your brakes. ;)
changedSee you in Game Update Journal #1!

City Car Driving 2.0 changes

removedBut over time, we realized that the current format - detailed and focused on a single topic - no longer fully matches the needs of the team.
addedThat’s why we’re switching to a new format - the monthly Game Update Journal .
fixedThis will be a regular roundup of the most important news from all corners of CCD2’s development: what’s new, which bugs have been found and fixed, what we’re working on right now, and which features are ready to show off. All in one post, once a month, with no fluff.
addedWe’ll see you very soon in the very first release of our new format. In the meantime - keep an eye out for announcements, keep those notifications on, and, as always, take care of your brakes. ;)
changedSee you in Game Update Journal #1!

Since we first started sharing the behind-the-scenes of development, quite a bit of time has passed. We’ve talked about physics, simulations, effects, weather, roads, and much more.

Every entry was our way of opening the door to our work just a little wider - to show you how the game is actually being made, not just tell you about it. And your reactions - the comments, ideas, and questions - have always inspired us.

But over time, we realized that the current format - detailed and focused on a single topic - no longer fully matches the needs of the team.

The pace of work keeps picking up, there are more exciting things happening, and we want to share them faster, reflecting the scope of what’s been accomplished. We want you to always have a clear view of where we are in development - not just occasional peeks behind the curtain.

That’s why we’re switching to a new format - the monthly Game Update Journal.

This will be a regular roundup of the most important news from all corners of CCD2’s development: what’s new, which bugs have been found and fixed, what we’re working on right now, and which features are ready to show off. All in one post, once a month, with no fluff.

So instead of deep dives into individual topics, you’ll now get a complete overview of everything important.

We’re not saying goodbye - just shifting gears!

Thank you for being with us all this time, for reading, waiting, and writing to us. Your support is a huge part of what keeps us motivated.

We’ll see you very soon in the very first release of our new format. In the meantime - keep an eye out for announcements, keep those notifications on, and, as always, take care of your brakes. ;)

See you in Game Update Journal #1!

— The City Car Driving 2.0 Development Team

Source

Steam News / 8 August 2025

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