Full notes
Full Citizens: Far Lands update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Time has come for a maintenance patch. Here are a couple of fixes and improvements:
What changed
- Gameplay
- Maps
- Performance
- Events
Fixed battlefields which could sometimes cause unexpected behaviour
Various optimisations for units, resulting in a slight performance boost on some systems
Increased speed of archer's attack to make them more useful on the battlefield
Fixed rare duplicate invasion events which could result in enemies attacking themselves
More to come soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
