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Latest Citizens: Far Lands updates
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- Citizens: Far Lands
Citizens: Far Lands -- Lunar New Year Sale
Hello everyone! Citizens: Far Lands is now participating in the Lunar New Year Sale 2024 with a 80% discount. Hope you can enjoy our game!
Announcement1 changeGameplay - Citizens: Far Lands
Minor patch - achievement fixes
Fixed Hunter achievement Fixed Great General achievement Fixed Art and Crafts achievement King achievement now also unlocks Duke and Lord achievements Duke achievement now also unlocks Lord achievement
Announcement3 changesFix - Citizens: Far Lands
Badges, Trading Cards and more...
Hello Citizens! The game has been out for a good while already and it seems many of you have enjoyed it very much. We have a good standing in reviews, and to celebrate our game's success we've added a number of Communit…
Store1 change - Citizens: Far Lands
Maintenance Patch fix
Levels with battles will now work properly
Announcement - Citizens: Far Lands
Maintenance patch
Added V-Sync option - Added Frame Limiter option - Difficulty level is now saved and loaded correctly when continuing game - Fixed bug with invasions spawning at a wrong time when loading a saved game - More optimised b…
Announcement1 changeFix - Citizens: Far Lands
Halloween in Citizens!
Welcome, Citizens! This year we have a special addition for you: A Halloween themed level. A similar level made an appearance last year, in Citizens' demo. That was a long time ago, since it was even before the combat r…
Announcement2 changesGameplay - Citizens: Far Lands
Patch 1.1b
Added a fix for the game crashing in certain languages due to an error in the INI file
Announcement1 changeGameplay - Citizens: Far Lands
Citizens Community Questionnaire
Hi everyone! It's been over a month since the release of the game. We're actively hunting down bugs you guys report and are slowly preparing some future content patches. However, we need your help! We'd love to hear you…
Announcement - Citizens: Far Lands
Maintenance patch 1.1a
Hello everyone! Time has come for a maintenance patch. Here are a couple of fixes and improvements: Fixed battlefields which could sometimes cause unexpected behaviour Various optimisations for units, resulting in a sli…
Announcement4 changesFixPerformance - Citizens: Far Lands
Minor update - 1.1
Added more turns in levels 10-22 - Edge scrolling turns off when window is out of focus (alt tabbed) - Fixed a bug in survival mode, when player would leave at turn 100, purchased an item in the store, and returned, cau…
Store1 changeFix - Citizens: Far Lands
Minor patch
Added edge scrolling as requested by community member - Fixed a potential crash on some systems
Announcement1 changeFixPerformance - Citizens: Far Lands
Dev Q&A
Come and have a chat with us, as we play Citizens: Far Lands
Announcement - Citizens: Far Lands
Performance patch
Improved performance on medium and low settings. - Fixed story achievements - Fixed ignored ini settings
Announcement1 changeFixPerformance - Citizens: Far Lands
Citizens: Far Lands - Release!
Welcome friend! We are finally nearing our journey's end... or is it just the beginning of a new adventure? Citizens has been in development for two years. It's been a wonderful time - full of new challenges to overcome…
Announcement4 changesGameplayBalance - Citizens: Far Lands
Citizens Dev Diary - Art
Hello everyone! I'm Dusty! The 3D artist working on Citizens: Far Lands! As part of our dev diaries, I thought it might be interesting to show you the art side of game development :) When I first joined the team, I was…
Patch notes4 changesPerformanceMaps - Citizens: Far Lands
Citizens Dev Diary - Units
Hello everyone. I figured it might be a nice idea to write a little post about the mechanics of our combat system in Citizens: Far Lands. It has taken a little while to develop, and has gone through a major overhaul, so…
Announcement10 changesBalanceGameplay



