In this update1
Full notes
Full Citizen Pain update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Citizen Pain changes
A new patch for the Citizen Pain demo is now live!
This update fixes several collision issues with the environment, as well as some visual problems during cinematics. It also includes adjustments to sound volumes and audio setup for a better overall balance.
I hope these improvements help make the demo experience smoother and more enjoyable during the upcoming Steam Next Fest. As always, thank you so much to everyone who’s played it so far, feel free to share your thoughts here on Steam or on social media!
Release Notes (v1.0.0.5)
Fixed several environment collision issues in Stage 2.
Polished various animations during Stage 1 cinematics.
Adjusted fire SFX volume and improved overall audio balance.
Tweaked visual feedback for invisible walls during combat to improve clarity.
Cinematics that have already been seen will no longer replay when restarting the level after a Game Over.
Fixed destructible objects that were not breaking correctly.
Updated VFX when enemies are defeated for better feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
