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Steam News6 October 20259mo ago

Citizen Pain Demo - Patch 4 Release Notes

Thanks again to everyone who played the Citizen Pain demo! Here’s a new patch that focuses on fixing several hitbox issues, improving the balance of the Stage 1 Boss, and polishing various visuals and sounds in the cine

In this update1

Full notes

Full Citizen Pain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions2 changes0 removals
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
addedThanks again to everyone who played the Citizen Pain demo! Here’s a new patch that focuses on fixing several hitbox issues, improving the balance of the Stage 1 Boss, and polishing various visuals and sounds in the cinematics.
changedRelease Notes (v1.0.0.4)Stage 1 Boss, increased the startup frames of the lunge attack.
fixedRelease Notes (v1.0.0.4)Fixed enemy hitboxes remaining active if they were killed mid-attack.
fixedRelease Notes (v1.0.0.4)Fixed enemies in the Boss arena not moving toward the player after reviving.
addedRelease Notes (v1.0.0.4)Added collider to Agnes.
addedRelease Notes (v1.0.0.4)Added missing SFX in multiple cutscenes.

Citizen Pain changes

addedThanks again to everyone who played the Citizen Pain demo! Here’s a new patch that focuses on fixing several hitbox issues, improving the balance of the Stage 1 Boss, and polishing various visuals and sounds in the cinematics.
changedStage 1 Boss, increased the startup frames of the lunge attack.
fixedFixed enemy hitboxes remaining active if they were killed mid-attack.
fixedFixed enemies in the Boss arena not moving toward the player after reviving.
addedAdded collider to Agnes.

Thanks again to everyone who played the Citizen Pain demo! Here’s a new patch that focuses on fixing several hitbox issues, improving the balance of the Stage 1 Boss, and polishing various visuals and sounds in the cinematics.

Release Notes (v1.0.0.4)

  • Stage 1 Boss, increased the startup frames of the lunge attack.

  • Fixed enemy hitboxes remaining active if they were killed mid-attack.

  • Fixed enemies in the Boss arena not moving toward the player after reviving.

  • Added collider to Agnes.

  • Added missing SFX in multiple cutscenes.

  • Fix visiual issues in multiple cutscenes.

  • Adjusted the layout of the Boss room.

  • Fixed a bug where spamming strong attacks could lock the Boss Stage 1 in a wrong animation loop.

  • Fix missing black dissolve transitions at the end of cinematics.

Source

Steam News / 6 October 2025

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