Full notes
Full Cities Domination update
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Repeated intro
Hello! While I’m working on a major overhaul of the game’s graphics, this time I’ve only made a small update. I’ve implemented a new mechanic: the game will be lost if you run out of units, military forces, and ways to keep building houses. In other words, when you can no longer progress in the game, it will result in defeat.
What changed
- Gameplay
Cities Domination changes
I’ve also done a general balancing of the early game levels. Previously, players started with little food, which caused some to lose their villagers without realizing it. Now, you start with a substantial amount of food to help players adapt better to the gameplay.
As I mentioned earlier, all the game’s graphics will take a huge leap in quality with the major update I have planned for January. I also plan to make significant changes to how resources are managed and how the game is controlled, but I’ll talk more about that later.
Source
Changelog.gg summarizes and formats this update. How we read updates.
