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Steam News16 July 202511mo ago

Save system and more

Additions: Added game saving and loading Added tutorial Added destructible trees Added armor, shield and implant Game length is now defined by number of waves instead of days Added instigator building (call waves early)

In this update2

Full notes

Full Citadel Anew update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes7 additions0 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedAdditions:Added game saving and loading
addedAdditions:Added tutorial
addedAdditions:Added destructible trees
addedAdditions:Added armor, shield and implant
addedAdditions:Added instigator building (call waves early)
addedAdditions:Added stamina and oxygen meters

Citadel Anew changes

addedAdded game saving and loading
addedAdded tutorial
addedAdded destructible trees
addedAdded armor, shield and implant
addedAdded instigator building (call waves early)

Additions:

Added game saving and loading

Added tutorial

Added destructible trees

Added armor, shield and implant

Game length is now defined by number of waves instead of days

Added instigator building (call waves early)

Added stamina and oxygen meters

Added wave info UI

Fixes:

Fixed some situations where clones would get stuck

Fixed a bug that caused weapons to stop working after the Streamer was unequipped

Fixed some instances where certain audio loops would not stop

Fixed some path-finding issues

Fixed a lot of things I forgot to write down

Fixed object pooler issue that was causing excess lag

Fixed bug that made bullet casings stop being removed

Fixed placement of farms

Fixed weather audio volume control

Source

Steam News / 16 July 2025

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