Full notes
Full Circus of TimTim - Mascot Horror Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Events
- UI and audio
Circus of TimTim - Mascot Horror Game changes
Hi!
We wish to thank everyone again for your support as we really appreciate it. We loved seeing all the videos and comments and feedbacks that you have to give us and we will apply those feedbacks to further improve the game.
Patch v1.2.5:
We have added some lore into the game that explains what happened in the circus and why there are big mascot puppets trying to kill you. Can you find them all?
Some more random-generated locations have been added for the objectives.
Fixed some more bugs and issues.
Improved optimization and texture sizes
Improved once again the enemies AI system.
The PAUSE function now works instead of not pausing the game.
Updated some more props into the game.
Updated some random events in the game to scare the player at random interventions.
Updated some sounds, clips and audio.
Arrange some spelling mistakes in credits and such.
Updated some events to be more effective in the game.
Added the GREEK language into the game.
Added the INDONESIAN language into the game.
We are also working on a new game mode which opens up more replayability within the game, alongside also with new enemies that we are working on. Stay tuned!
If you have any issues, suggestions or feedback be sure to report it to us and we’ll try to fix it as soon as possible. Also feel free to join in our discord: https://discord.com/invite/MsaaK93hWw
Thank you very much!
Source
Changelog.gg summarizes and formats this update. How we read updates.
