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Steam News12 July 20205y ago

Combustible carnies in space!

Killer Clowns gets more customization as well as accessible with new menu options and layout, character choosing, adjustments to pacing of level progressing, and bug fixes!

Full notes

Full Circus Interstellar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Gameplay
  • UI and audio
addedKiller Clowns gets more customization as well as accessible with new menu options and layout, character choosing, adjustments to pacing of level progressing, and bug fixes!
changedCharacter choices Choose between 4 different characters, Dennis, Dawn, Ezra, and Cody. Each character has a unique voice and personality.
removedPacing and level progression The entire game from start to finish has gone through major pace changes according to difficulty of levels, the climb is much more reasonable. The amount of clowns has changed for the bosses as well, completely removing clowns to some of the boss fights.
addedMenu options and layout Added new "How to play" option, menu options aren't always popped up, character select menu, and gamepad swapping is more clear and shows which player is being controlled by which gamepad.
changedFixes +The omega-shot now will seek the nearest Jugularnaut if no clowns remain in the room. +Cheat code unlocks and achievements were crashing the game occasionally, but now work flawlessly. +Added omega-shot to boss levels. +4K support added, game will now properly display on a 4k display. (ultra wide not yet supported/tested)

Circus Interstellar changes

addedKiller Clowns gets more customization as well as accessible with new menu options and layout, character choosing, adjustments to pacing of level progressing, and bug fixes!
changedCharacter choices Choose between 4 different characters, Dennis, Dawn, Ezra, and Cody. Each character has a unique voice and personality.
removedPacing and level progression The entire game from start to finish has gone through major pace changes according to difficulty of levels, the climb is much more reasonable. The amount of clowns has changed for the bosses as well, completely removing clowns to some of the boss fights.
addedMenu options and layout Added new "How to play" option, menu options aren't always popped up, character select menu, and gamepad swapping is more clear and shows which player is being controlled by which gamepad.
changedFixes +The omega-shot now will seek the nearest Jugularnaut if no clowns remain in the room. +Cheat code unlocks and achievements were crashing the game occasionally, but now work flawlessly. +Added omega-shot to boss levels. +4K support added, game will now properly display on a 4k display. (ultra wide not yet supported/tested)

Killer Clowns gets more customization as well as accessible with new menu options and layout, character choosing, adjustments to pacing of level progressing, and bug fixes!

Character choices Choose between 4 different characters, Dennis, Dawn, Ezra, and Cody. Each character has a unique voice and personality.

Pacing and level progression The entire game from start to finish has gone through major pace changes according to difficulty of levels, the climb is much more reasonable. The amount of clowns has changed for the bosses as well, completely removing clowns to some of the boss fights.

Menu options and layout Added new "How to play" option, menu options aren't always popped up, character select menu, and gamepad swapping is more clear and shows which player is being controlled by which gamepad.

Fixes +The omega-shot now will seek the nearest Jugularnaut if no clowns remain in the room. +Cheat code unlocks and achievements were crashing the game occasionally, but now work flawlessly. +Added omega-shot to boss levels. +4K support added, game will now properly display on a 4k display. (ultra wide not yet supported/tested)

Source

Steam News / 12 July 2020

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