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Steam News10 April 20251y ago

Update 4/10/25

Lots of bug fixes, improvements to UI, performance improvements, and adjustments to gameplay listed below: -Rebalanced 1up drops, powerups, and upgrade chips -Fixed clown AI issues such as Jumping Jesters killing their

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Full Circus Interstellar update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedLots of bug fixes, improvements to UI, performance improvements, and adjustments to gameplay listed below: -Rebalanced 1up drops, powerups, and upgrade chips -Fixed clown AI issues such as Jumping Jesters killing their own kind making them way too easy and clown populations have been reworked to give level progression better pacing -PDA and Art collectibles weren't properly saving after acquiring, nor were they correctly showing on the collection screen -Local drop in coop was mixing up player 3 and player 4, allowing player 3 to choose player 4's character for them -Plenty of small visual elements were also fixed, such as bloody footprints and dust appearing in a straight line rather than under the owner's feet. As well player locating arrows aren't as obstructive when they pop up. -Load screens now properly show progress via a load bar and no longer freeze for extended periods of time, broken into smaller chunks -Jugularnauts have had slight adjustments to their speed, hp, and various other elements to make them feel more unique from one another -Various other adjustments have been made as well that i can't remember that make Circus Interstellar much more fun :)

Lots of bug fixes, improvements to UI, performance improvements, and adjustments to gameplay listed below: -Rebalanced 1up drops, powerups, and upgrade chips -Fixed clown AI issues such as Jumping Jesters killing their own kind making them way too easy and clown populations have been reworked to give level progression better pacing -PDA and Art collectibles weren't properly saving after acquiring, nor were they correctly showing on the collection screen -Local drop in coop was mixing up player 3 and player 4, allowing player 3 to choose player 4's character for them -Plenty of small visual elements were also fixed, such as bloody footprints and dust appearing in a straight line rather than under the owner's feet. As well player locating arrows aren't as obstructive when they pop up. -Load screens now properly show progress via a load bar and no longer freeze for extended periods of time, broken into smaller chunks -Jugularnauts have had slight adjustments to their speed, hp, and various other elements to make them feel more unique from one another -Various other adjustments have been made as well that i can't remember that make Circus Interstellar much more fun :)

Source

Steam News / 10 April 2025

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