Full notes
Full Circuit Overload update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition4 changes1 removal
- UI and audio
- Gameplay
changedUI & Visual Fixes
changedElite enemies now spawn slightly lower on the screen → no more overlap with the top HUD bar.
changedOrb pickup animations improved with smoother easing.
changedOrb sprite colors adjusted to maintain clear separation from the HUD.
removedRemoved several overly easy Steam achievements.
addedAdded new, more challenging achievements for experienced players.
Circuit Overload changes
changedUI & Visual Fixes
changedElite enemies now spawn slightly lower on the screen → no more overlap with the top HUD bar.
changedOrb pickup animations improved with smoother easing.
changedOrb sprite colors adjusted to maintain clear separation from the HUD.
removedRemoved several overly easy Steam achievements.
UI & Visual Fixes
Elite enemies now spawn slightly lower on the screen → no more overlap with the top HUD bar.
Orb pickup animations improved with smoother easing.
Orb sprite colors adjusted to maintain clear separation from the HUD.
Achievements Update
Removed several overly easy Steam achievements.
Added new, more challenging achievements for experienced players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
