What changed
4 fixes2 additions1 change0 removals
addedHey everyone,We’re back with another update roundup , and this time, we want to tell you about the two new game modes we’ve added since our last blog!
addedPick From ThreeWe’ve also added Pick from Three , a frenzied survival mode where you gain experience from fighting and can choose from three customized units to expand your army after each level-up. Your objective is simple: survive for 10 minutes. It's possible to continue after the 10 minute mark for as long as you manage to keep your units and your CPU alive. For now, this mode is available in single player only. We’re looking forward to seeing how your runs go!
changedFixes, Improvements & MoreAlongside these additions, we’ve improved several things and rolled out a couple of fixes to keep things running smoothly.
fixedFixes, Improvements & MoreTowers now provide support fire when ordered to move into a hostile circle. Healers and other supporting spellcasters no longer rush into hostile circles when using attack move. This update also includes the new music track Dark Spells . Numerous issues have been fixed regarding bosses, progress file management, overpowered strategies in PvP, Steam Cloud sync and other areas.
fixedFixes, Improvements & MoreAs always, we’re super thankful for your feedback and support . We’re still reading everything you share, and we’ll be posting frequent patch notes over on the Steam Discussions board to keep you in the loop. We truly appreciate having you on this journey with us!
fixedFixes, Improvements & MoreSee you among the circles,
Circle Empires 2 changes
addedWe’re back with another update roundup , and this time, we want to tell you about the two new game modes we’ve added since our last blog!
addedWe’ve also added Pick from Three , a frenzied survival mode where you gain experience from fighting and can choose from three customized units to expand your army after each level-up. Your objective is simple: survive for 10 minutes. It's possible to continue after the 10 minute mark for as long as you manage to keep your units and your CPU alive. For now, this mode is available in single player only. We’re looking forward to seeing how your runs go!
changedAlongside these additions, we’ve improved several things and rolled out a couple of fixes to keep things running smoothly.
fixedTowers now provide support fire when ordered to move into a hostile circle. Healers and other supporting spellcasters no longer rush into hostile circles when using attack move. This update also includes the new music track Dark Spells . Numerous issues have been fixed regarding bosses, progress file management, overpowered strategies in PvP, Steam Cloud sync and other areas.
fixedAs always, we’re super thankful for your feedback and support . We’re still reading everything you share, and we’ll be posting frequent patch notes over on the Steam Discussions board to keep you in the loop. We truly appreciate having you on this journey with us!
Hey everyone,
We’re back with another update roundup, and this time, we want to tell you about the two new game modes we’ve added since our last blog!
Imperial Conflict
First, we’re bringing back a game mode from Circle Empires Rivals: Imperial Conflict! Fight against computer opponents that collect resources, build armies and try to actively take over the world. There are five difficulty levels from peaceful to insane.
Pick From Three
We’ve also added Pick from Three, a frenzied survival mode where you gain experience from fighting and can choose from three customized units to expand your army after each level-up. Your objective is simple: survive for 10 minutes. It's possible to continue after the 10 minute mark for as long as you manage to keep your units and your CPU alive. For now, this mode is available in single player only. We’re looking forward to seeing how your runs go!
Fixes, Improvements & More
Alongside these additions, we’ve improved several things and rolled out a couple of fixes to keep things running smoothly.
Towers now provide support fire when ordered to move into a hostile circle. Healers and other supporting spellcasters no longer rush into hostile circles when using attack move. This update also includes the new music track Dark Spells. Numerous issues have been fixed regarding bosses, progress file management, overpowered strategies in PvP, Steam Cloud sync and other areas.
As always, we’re super thankful for your feedback and support. We’re still reading everything you share, and we’ll be posting frequent patch notes over on the Steam Discussions board to keep you in the loop. We truly appreciate having you on this journey with us!
See you among the circles,
Luminous