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Steam News14 February 20264mo ago

Patch Notes 1.0.2 (Crashes, Boss Adjustments, …)

Hello, This update fixes several important bugs, including some crashes/freezes. A few balance adjustments have also been made. CiniCross is now “ Steam Deck Verified ”.

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Full CiniCross update

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Repeated intro

Hello,

What changed

1 fix2 additions2 changes1 removal
  • Performance
  • Gameplay
  • Balance
changedThis update fixes several important bugs, including some crashes/freezes. A few balance adjustments have also been made.
addedCiniCross is now “ Steam Deck Verified ”. Some additional Quality of Life (QoL) improvements for controllers will still be added later (such as native D-Pad support, which is currently only possible via Steam Input remapping). A separate post will be made on this topic.
addedPatch Notes 1.0.2 :New / Additions : It is now possible to adjust the mouse size (mouse only) in the settings.
removedPatch Notes 1.0.2 :Adjustments : Trapped Cell: 25s → 60s → 30s → 75s During boss fights, puzzles that appear can no longer exceed +2 difficulty relative to the target floor median. Artifact : Void Worm : -30% (-2% per copy) Gold → -10% (-1% per copy) Gold Bosses : The Shadow : 30% of clues are hidden → 30% of clues are hidden. Completing 3 cells reveals 1 hidden clue. The Trapper : 1–5 trapped cells every 10 seconds → 1–3 trapped cells every 10 seconds The Blaze : 10% of cells are trapped → 10% of cells are trapped (Max 10)
fixedPatch Notes 1.0.2 :Bug Fixes : Fixed a bug that could crash the game when using droppable consumables on the grid (Linux & Steam Deck). Fixed a bug where multiple consumables could be received from a single reward wheel tile instead of one per tile. Fixed a crash occurring at the end of a puzzle. Optimized reward screen performance at high levels. Fixed a bug where the boss “The Sun” logo could remain on screen after being defeated. Fixed a bug where some sounds would play even when volume was set to 0%, or would play at a volume not affected by settings. Controller sticks now have a dead zone to prevent device switching when a controller is simply connected. Fixed a bug where the mouse icon could remain displayed twice throughout the run when using a controller.
changedPatch Notes 1.0.2 :If you encounter any bugs or would like to share feedback on balance or anything else, feel free to do so.
Adjustments : Trapped Cell:25s60sAdjustments : Trapped Cell: increased, buffAdjustments : Trapped Cell: 25s → 60s →30s75sAdjustments : Trapped Cell: 25s → 60s → increased, buffThe Trapper : 1–5 trapped cells every10seconds1The Trapper : 1–5 trapped cells every decreased, nerf

This update fixes several important bugs, including some crashes/freezes. A few balance adjustments have also been made.

CiniCross is now “ Steam Deck Verified ”. Some additional Quality of Life (QoL) improvements for controllers will still be added later (such as native D-Pad support, which is currently only possible via Steam Input remapping). A separate post will be made on this topic.

Patch Notes 1.0.2 :

  • New / Additions :

    • It is now possible to adjust the mouse size (mouse only) in the settings.

  • Adjustments :

    • Trapped Cell: 25s → 60s → 30s → 75s

    • During boss fights, puzzles that appear can no longer exceed +2 difficulty relative to the target floor median.

    • Artifact :

      • Void Worm : -30% (-2% per copy) Gold → -10% (-1% per copy) Gold

    • Bosses :

      • The Shadow : 30% of clues are hidden → 30% of clues are hidden. Completing 3 cells reveals 1 hidden clue.

      • The Trapper : 1–5 trapped cells every 10 seconds → 1–3 trapped cells every 10 seconds

      • The Blaze : 10% of cells are trapped → 10% of cells are trapped (Max 10)

  • Bug Fixes :

    • Fixed a bug that could crash the game when using droppable consumables on the grid (Linux & Steam Deck).

    • Fixed a bug where multiple consumables could be received from a single reward wheel tile instead of one per tile.

    • Fixed a crash occurring at the end of a puzzle.

    • Optimized reward screen performance at high levels.

    • Fixed a bug where the boss “The Sun” logo could remain on screen after being defeated.

    • Fixed a bug where some sounds would play even when volume was set to 0%, or would play at a volume not affected by settings.

    • Controller sticks now have a dead zone to prevent device switching when a controller is simply connected.

    • Fixed a bug where the mouse icon could remain displayed twice throughout the run when using a controller.

If you encounter any bugs or would like to share feedback on balance or anything else, feel free to do so.

Thank you all for your feedback and support!

Source

Steam News / 14 February 2026

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