Update log
Full Cinderia update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Balance
- Fixes
- Store
UPDATE NOTES
Optimized the save/load system to address certain rare save-loss issues.
Fixed an issue where The Bone Devourer’s sound effects did not respond to the SFX volume settings.
Fixed an issue where Rue could sometimes interrupt a Finishing Move during dash, causing it to enter cooldown.
Fixed an issue where Rue’s Blade Fan would sometimes dash in place without displacement after using the skill when the Blink talent was selected.
Fixed an issue where the second and third hits of Rue’s Fury Slash occasionally dealt no damage.
Fixed an issue where Rue’s Shadow Strike was not affected by ability restrictions in Advanced Difficulty.
Fixed an issue where Rue’s Blood Throat did not trigger Death Echo when executing enemies.
Fixed an issue causing Rivet’s magazine count to display incorrectly.
Fixed an issue where Rivet’s Roll Suppression could enter cooldown when dashing with a full magazine.
Fixed an issue where Isdara’s Frost Dragon Breath would miss the second damage instance if cast rapidly in the same direction.
Fixed an issue where Isdara’s Flying Spear Phantom did not display cooldown.
Fixed an issue preventing Uma’s Assault Command from entering cooldown.
Fixed an issue where Uma’s bear would incorrectly trigger the poison screen effect when stepping on venom.
Fixed an issue where Uma’s Refinement could not trigger Flying Stomp.
Fixed an issue where Uma’s Savage Bear Charge cooldown icon displayed incorrectly when choosing additional charges and the bear died mid-charge.
Fixed an issue where Earthquake Slam would enter cooldown if interrupted by a dash.
Fixed an issue where upgrading Uma’s Soul Companion with Broken Star Disk would summon multiple Soul Companions.
Fixed an issue where dragging equipment to upgrade trinket slots could cause the trinket to become unclickable.
Fixed an issue allowing repeated resurrection with Hell Pumpkin Lantern.
Fixed an issue where the Iron Kite could still get stuck outside doors.
Fixed an issue allowing Demonic Pact to trigger without consuming charges or applying negative effects.
Fixed an issue where obtaining an item from dialogue with the Homestead or Scavenger, dismantling it, and switching characters would prevent item fragments from transferring.
Fixed an issue where poison left by Toxic Zombies would incorrectly consume evasion from roasted rabbit legs.
Fixed an issue where the menu could be opened erroneously at the start of a Boss cinematic.
Fixed an issue where the skip bar for Boss cinematics would not display in controller mode.
Fixed various text and localization errors.
Source
