Full notes
Full Chronominion Idler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Chronominion Idler changes
✅ Completed [/] (QoL) Increased the number of cards in the first Recruitment from 1 → 3 [/] (hotfix) Fixed locked Recruitment cards not resetting after being selected [/] (balance) Adjusted the cost of some Trading Outpost upgrades
⚠️ What's next? [] (feature) Add new upgrades for the Chrono Core [] (feedback-discord) Add an option to select quantity in the crafting system
Source
Changelog.gg summarizes and formats this update. How we read updates.
