What changed
1 fix1 addition0 changes0 removals
fixed✅ Completed [/] (feature) Added a dismantle system for Unique Items to obtain fragments for future use [/] (feature) Added the Trading Outpost building (increase max budget / extend duration / extra item slot) [/] (feedback-discord) Removed the behavior where the camera resets position when entering Building Mode [/] (balance) Nerfed the Worker skill "Flying Hammer" [/] (bug-high) Fixed an issue where moving an Immortal Tile building did not reset its "Memory of Growth" for buildings larger than 1x1
added⚠️ What's next? [] (feature) Add new upgrades for the Chrono Core [] (feedback-discord) Add an option to select quantity in the crafting system
Chronominion Idler changes
fixed✅ Completed [/] (feature) Added a dismantle system for Unique Items to obtain fragments for future use [/] (feature) Added the Trading Outpost building (increase max budget / extend duration / extra item slot) [/] (feedback-discord) Removed the behavior where the camera resets position when entering Building Mode [/] (balance) Nerfed the Worker skill "Flying Hammer" [/] (bug-high) Fixed an issue where moving an Immortal Tile building did not reset its "Memory of Growth" for buildings larger than 1x1
added⚠️ What's next? [] (feature) Add new upgrades for the Chrono Core [] (feedback-discord) Add an option to select quantity in the crafting system
✅ Completed [/] (feature) Added a dismantle system for Unique Items to obtain fragments for future use [/] (feature) Added the Trading Outpost building (increase max budget / extend duration / extra item slot) [/] (feedback-discord) Removed the behavior where the camera resets position when entering Building Mode [/] (balance) Nerfed the Worker skill "Flying Hammer" [/] (bug-high) Fixed an issue where moving an Immortal Tile building did not reset its "Memory of Growth" for buildings larger than 1x1
⚠️ What's next? [] (feature) Add new upgrades for the Chrono Core [] (feedback-discord) Add an option to select quantity in the crafting system