Full notes
Full Chronocracy update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
Chronocracy changes
Today, we’re taking a little trip into the mysterious world of the Eternals—a mystical civilization from the depths of space that has mastered time travel. Their goals are known only to themselves, but any civilization that crosses their path is doomed.
Thanks to their command over time, they have mastered their own evolution and now exist in several forms.
The Eternals themselves are the most advanced form—incredibly tall beings capable of manipulating both time and the very matter around them.
Gnus — the servants of the Eternals, traveling on massive cosmic ships.
Gnus Brute —large and strong, but extremely slow and not particularly bright. Think of him as a bouncer: he’s great at smashing through buildings and units that stand in his way.
Gnus Ray —bombards cities with zombified stars, hovering above and laughing in a strange, unsettling way.
Gnus Kamikaze —a screaming, drooling creature that charges forward at full speed and explodes upon any obstacle.
Zombie Gnus and Star Gnus —the stars fall from the Gnus Rays and infect the planet’s inhabitants, turning them into zombies. Zombies mainly attack city populations, drastically reducing their numbers, while dealing little damage to structures.
Gnus Swarm —carnivorous flying creatures, the most primitive in evolutionary terms: 0% brains and 56 teeth. They travel in packs and attack in swarms, becoming a real menace if the city has no defenses.
In our next posts, we’ll keep sharing more about the world of Chronocracy and updates from the development process.
Follow the game’s page and add Chronocracy to your Wishlist to stay up to date!
From the dark depths of space,
The Chronocracy Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
