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Steam News18 December 20223y ago

Patch 1.02

Lightning - Base damage: -6, Level damage: -2. Rainbow - Cooldown: 1.5 -> 1.35. On the world map display uncovered targets for unlocks (only bosses). The prices at the sacrifice are slightly reduced.

Full notes

Full Chrono Survival update

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What changed

1 fix0 additions3 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedLightning - Base damage: -6, Level damage: -2. Rainbow - Cooldown: 1.5 -> 1.35.
fixedOn the world map display uncovered targets for unlocks (only bosses). The prices at the sacrifice are slightly reduced. The cursor now keeps its position during a pause. Merchant tags are no longer displayed during the pause Dinosaurs have slightly smaller hitboxes. Pointers are now hidden during a pause, so as not to close the UI. Fixed bug that made Tornado, Feather and Telekinesis not have a modifier in their pool for synthesis. Fixed bugs and some inaccuracies in descriptions.
changedEvents: Conflagration, Attack on the Titans - duration increased. Gravity - slightly increased time between waves. Night - The action time is slightly reduced. Sylph Breath - Lower firing density. Rockfall, Shurikens - just a little lower the density of the shelling. Pacifism, Confusion - slightly reduced duration.
changedP.S I want to warn you that I take a month off from the project, I will periodically release the bug fixes and respond in discord and on the forum. So if you find any errors, please write them down. But development of new content will continue in mid-January.
Rainbow - Cooldown:1.51.35Rainbow - Cooldown: decreased, buff

Lightning - Base damage

-6, Level damage: -2.

Rainbow - Cooldown

1.5 -> 1.35.

On the world map display uncovered targets for unlocks (only bosses). The prices at the sacrifice are slightly reduced. The cursor now keeps its position during a pause. Merchant tags are no longer displayed during the pause Dinosaurs have slightly smaller hitboxes. Pointers are now hidden during a pause, so as not to close the UI. Fixed bug that made Tornado, Feather and Telekinesis not have a modifier in their pool for synthesis. Fixed bugs and some inaccuracies in descriptions.

Events: Conflagration, Attack on the Titans - duration increased. Gravity - slightly increased time between waves. Night - The action time is slightly reduced. Sylph Breath - Lower firing density. Rockfall, Shurikens - just a little lower the density of the shelling. Pacifism, Confusion - slightly reduced duration.

P.S I want to warn you that I take a month off from the project, I will periodically release the bug fixes and respond in discord and on the forum. So if you find any errors, please write them down. But development of new content will continue in mid-January.

Source

Steam News / 18 December 2022

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