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Steam News10 December 20223y ago

Patch 1.00a

So far, only bug fixes and balance, in the next patch, hints on the mechanics of the game will be added, as now there are a lot of misunderstandings.

Full notes

Full Chrono Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Balance
  • Fixes
addedSo far, only bug fixes and balance, in the next patch, hints on the mechanics of the game will be added, as now there are a lot of misunderstandings.
fixedBug fix: Fixed a bug that caused achievements to not open for loops above 8. Fixed issues with Chaos, Bag of Gold, and Night Vase. Fixed several minor issues.
changedBalance: Sphere of Fire - Burn: Damage +2|4|6 -> Burn: Damage +3|5|8. Pegasus Wings - Gives Flight. -> Max Hp: +30. Gives Flight. Ribbon - Complete immunity to status effects. -> Max Hp: +40. Complete immunity to status effects. Glasses - Crit Chance: +2|4|7%. -> Crit Chance: +3|5|8%. Small Shield - Revenge: Knocks back the enemy by 2|4|6. -> Revenge: Knocks back the enemy by 2|4|6. Defense: +0.1. Ice Shield - Revenge: Freeze Chance 25|50|75%. -> Revenge: Freeze Chance 50|75%. Potion of Rage - Damage: +10|20|30%. Incoming damage is increased by 30%. -> Damage: +15|30|45%. Incoming damage is increased by 30%. Fishing Rod - Skill: Raises a random XP crystal. Meditation 5: Attracts a random chest or food. Cooldown: 3|2|1 s -> 2|1 s. Pickaxe - Penetration: +10|20|30%. -> Damage: +2. Penetration: +10|20|30%. Candle - Frenzy: Damage is reduced by 25|50|75%. -> Frenzy: Damage is reduced by 25|50|75%, Damage +10|20|30%. Lantern - Damage: +1|2|3% * Minute. -> Damage: +2|3|5% * Minute. Extinguished Lantern - Damage: +10|20|30% - 1|2|3%*Minute. -> Damage: +20|32|44% - 1|2|3%*Minute. Executioner's Axe - Execution: Damage +30|60|100%. -> Damage +2. Execution: Damage +30|60|100%. Long Bow - Range Combat: Damage +15|30|50%. -> Projectile speed: +20%. Range Combat: Damage +15|30|50%. Champion 's Belt - Damage to Elites and Champions +15|30|50%. -> Damage to Elites and Champions +25|50|80%. Perfect Pearl - Perfect Attack: +50|100|150%. -> Regen +0.2. Perfect Attack: +50|100|150%. Monk's Beads - Time Stop: Damage +50|100|150%. -> Time Stop: Damage +50|100|150%, Limit +2. Gravity Ring - At the end of the time stop: Knocks back enemies in a small radius by 2|3|4. -> At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Time Stop Limit +2. Golden Apple - Food: +20|40 Gold. -> Health +15. Food: +20|40 Gold. Heavy Armor - Size: +5% +1|1.5|2% for every 10 health over 120. -> Health + 30. Size: +1.5|2.5% for every 10 health over 120. Simplicity - Damage for non-synthesized abilities: +10|20|30%. -> Damage for non-synthesized abilities: +12|25|40%. Masterpiece - Damage for synthesized abilities: +7|15|25%. -> Damage for synthesized abilities: +10|20|30%. Oil Jar - Oil: Chance +5|10|15%. -> Oil: Chance +6|12|20%. Avenger's Hood - Frenzy: Damage +25|50|80%. - > Speed: +1. Frenzy: Damage +25|50|80%. Arrowhead - Max Targets: +1|2|3. -> Max Targets: +2|4|6. Anchor - When received and at the beginning of each location gives 30|60|100 armor. -> Defence: +0.1. When received and at the beginning of each location gives 30|60|100 armor. Blood Cup - Slay 100: Restores 5|8|12% health. -> Slay 200: Restores 5|8|12% health. Rarity Level 2 -> 3. Little Feather - Lightness: Chance +3|6|10%. -> Lightness: Chance +7|15|25% . Rarity Level 3 -> 2. Strange Lantern - On even minutes: Damage +12|25|40% . -> On even minutes: Damage +15|30|45% . Asceticism - For each empty Item Slot: Damage +3|6|10%. -> For each empty Item Slot: Damage +4|8|12% . Ninja Cloak - Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 60|40 s. -> Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 50|30 s.

Chrono Survival changes

addedSo far, only bug fixes and balance, in the next patch, hints on the mechanics of the game will be added, as now there are a lot of misunderstandings.
fixedBug fix: Fixed a bug that caused achievements to not open for loops above 8. Fixed issues with Chaos, Bag of Gold, and Night Vase. Fixed several minor issues.
changedBalance: Sphere of Fire - Burn: Damage +2|4|6 -> Burn: Damage +3|5|8. Pegasus Wings - Gives Flight. -> Max Hp: +30. Gives Flight. Ribbon - Complete immunity to status effects. -> Max Hp: +40. Complete immunity to status effects. Glasses - Crit Chance: +2|4|7%. -> Crit Chance: +3|5|8%. Small Shield - Revenge: Knocks back the enemy by 2|4|6. -> Revenge: Knocks back the enemy by 2|4|6. Defense: +0.1. Ice Shield - Revenge: Freeze Chance 25|50|75%. -> Revenge: Freeze Chance 50|75%. Potion of Rage - Damage: +10|20|30%. Incoming damage is increased by 30%. -> Damage: +15|30|45%. Incoming damage is increased by 30%. Fishing Rod - Skill: Raises a random XP crystal. Meditation 5: Attracts a random chest or food. Cooldown: 3|2|1 s -> 2|1 s. Pickaxe - Penetration: +10|20|30%. -> Damage: +2. Penetration: +10|20|30%. Candle - Frenzy: Damage is reduced by 25|50|75%. -> Frenzy: Damage is reduced by 25|50|75%, Damage +10|20|30%. Lantern - Damage: +1|2|3% * Minute. -> Damage: +2|3|5% * Minute. Extinguished Lantern - Damage: +10|20|30% - 1|2|3%*Minute. -> Damage: +20|32|44% - 1|2|3%*Minute. Executioner's Axe - Execution: Damage +30|60|100%. -> Damage +2. Execution: Damage +30|60|100%. Long Bow - Range Combat: Damage +15|30|50%. -> Projectile speed: +20%. Range Combat: Damage +15|30|50%. Champion 's Belt - Damage to Elites and Champions +15|30|50%. -> Damage to Elites and Champions +25|50|80%. Perfect Pearl - Perfect Attack: +50|100|150%. -> Regen +0.2. Perfect Attack: +50|100|150%. Monk's Beads - Time Stop: Damage +50|100|150%. -> Time Stop: Damage +50|100|150%, Limit +2. Gravity Ring - At the end of the time stop: Knocks back enemies in a small radius by 2|3|4. -> At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Time Stop Limit +2. Golden Apple - Food: +20|40 Gold. -> Health +15. Food: +20|40 Gold. Heavy Armor - Size: +5% +1|1.5|2% for every 10 health over 120. -> Health + 30. Size: +1.5|2.5% for every 10 health over 120. Simplicity - Damage for non-synthesized abilities: +10|20|30%. -> Damage for non-synthesized abilities: +12|25|40%. Masterpiece - Damage for synthesized abilities: +7|15|25%. -> Damage for synthesized abilities: +10|20|30%. Oil Jar - Oil: Chance +5|10|15%. -> Oil: Chance +6|12|20%. Avenger's Hood - Frenzy: Damage +25|50|80%. - > Speed: +1. Frenzy: Damage +25|50|80%. Arrowhead - Max Targets: +1|2|3. -> Max Targets: +2|4|6. Anchor - When received and at the beginning of each location gives 30|60|100 armor. -> Defence: +0.1. When received and at the beginning of each location gives 30|60|100 armor. Blood Cup - Slay 100: Restores 5|8|12% health. -> Slay 200: Restores 5|8|12% health. Rarity Level 2 -> 3. Little Feather - Lightness: Chance +3|6|10%. -> Lightness: Chance +7|15|25% . Rarity Level 3 -> 2. Strange Lantern - On even minutes: Damage +12|25|40% . -> On even minutes: Damage +15|30|45% . Asceticism - For each empty Item Slot: Damage +3|6|10%. -> For each empty Item Slot: Damage +4|8|12% . Ninja Cloak - Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 60|40 s. -> Skill: After taking damage, you gain invulnerability for 1 second. Cooldown: 50|30 s.

So far, only bug fixes and balance, in the next patch, hints on the mechanics of the game will be added, as now there are a lot of misunderstandings.

Bug fix: Fixed a bug that caused achievements to not open for loops above 8. Fixed issues with Chaos, Bag of Gold, and Night Vase. Fixed several minor issues.

Balance

Sphere of Fire - Burn: Damage +2|4|6 -> Burn: Damage +3|5|8. Pegasus Wings - Gives Flight. -> Max Hp: +30. Gives Flight. Ribbon - Complete immunity to status effects. -> Max Hp: +40. Complete immunity to status effects.

Glasses - Crit Chance

+2|4|7%. -> Crit Chance: +3|5|8%.

Small Shield - Revenge

Knocks back the enemy by 2|4|6. -> Revenge: Knocks back the enemy by 2|4|6.

Defense

+0.1.

Ice Shield - Revenge

Freeze Chance 25|50|75%. -> Revenge: Freeze Chance 50|75%.

Potion of Rage - Damage

+10|20|30%. Incoming damage is increased by 30%. -> Damage: +15|30|45%. Incoming damage is increased by 30%.

Fishing Rod - Skill

Raises a random XP crystal.

Meditation 5

Attracts a random chest or food.

Cooldown

3|2|1 s -> 2|1 s.

Pickaxe - Penetration

+10|20|30%. -> Damage: +2.

Penetration

+10|20|30%.

Candle - Frenzy

Damage is reduced by 25|50|75%. -> Frenzy: Damage is reduced by 25|50|75%, Damage +10|20|30%.

Lantern - Damage

+1|2|3% * Minute. -> Damage: +2|3|5% * Minute.

Extinguished Lantern - Damage

+10|20|30% - 1|2|3%*Minute. -> Damage: +20|32|44% - 1|2|3%*Minute.

Executioner's Axe - Execution

Damage +30|60|100%. -> Damage +2.

Execution

Damage +30|60|100%.

Long Bow - Range Combat

Damage +15|30|50%. -> Projectile speed: +20%.

Range Combat

Damage +15|30|50%. Champion 's Belt - Damage to Elites and Champions +15|30|50%. -> Damage to Elites and Champions +25|50|80%.

Perfect Pearl - Perfect Attack

+50|100|150%. -> Regen +0.2.

Perfect Attack

+50|100|150%.

Monk's Beads - Time Stop

Damage +50|100|150%. -> Time Stop: Damage +50|100|150%, Limit +2. Gravity Ring - At the end of the time stop: Knocks back enemies in a small radius by 2|3|4. -> At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Time Stop Limit +2.

Golden Apple - Food

+20|40 Gold. -> Health +15.

Food

+20|40 Gold.

Heavy Armor - Size

+5% +1|1.5|2% for every 10 health over 120. -> Health + 30.

Size

+1.5|2.5% for every 10 health over 120. Simplicity - Damage for non-synthesized abilities: +10|20|30%. -> Damage for non-synthesized abilities: +12|25|40%. Masterpiece - Damage for synthesized abilities: +7|15|25%. -> Damage for synthesized abilities: +10|20|30%.

Oil Jar - Oil

Chance +5|10|15%. -> Oil: Chance +6|12|20%.

Avenger's Hood - Frenzy

Damage +25|50|80%. - > Speed: +1.

Frenzy

Damage +25|50|80%.

Arrowhead - Max Targets

+1|2|3. -> Max Targets: +2|4|6. Anchor - When received and at the beginning of each location gives 30|60|100 armor. -> Defence: +0.1. When received and at the beginning of each location gives 30|60|100 armor.

Blood Cup - Slay 100

Restores 5|8|12% health. -> Slay 200: Restores 5|8|12% health. Rarity Level 2 -> 3.

Little Feather - Lightness

Chance +3|6|10%. -> Lightness: Chance +7|15|25% . Rarity Level 3 -> 2.

Strange Lantern - On even minutes

Damage +12|25|40% . -> On even minutes: Damage +15|30|45% .

Asceticism - For each empty Item Slot

Damage +3|6|10%. -> For each empty Item Slot: Damage +4|8|12% .

Ninja Cloak - Skill

After taking damage, you gain invulnerability for 1 second.

Cooldown

60|40 s. -> Skill: After taking damage, you gain invulnerability for 1 second.

Cooldown

50|30 s.

Source

Steam News / 10 December 2022

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