What changed
1 fix0 additions0 changes0 removals
fixedAttention Divers! Many changes coming in the patch this morning, Chrono will be down for maintenance for about two hours until around 4pm UTC as we update the client. Stay tuned on Discord for up-to-date news! Patch notes in the link below: https://playchrono.com/news/July-2026-mid-season-update And, a few more updates we managed to pack in: Additional Changes Updates: -Updated card choices for cards like Chronicle of the One. -Added a reconnect feature to Draft so if you leave while you’re in the middle of drafting, you’ll rejoin and pick back up where you left off. -Updated Strike animations during combat for Blitz, Delay and Overpower and general Striking. Bug Fixes: -Fixed a bug in which Agents destroyed by Decay were not Revive-able -Fixed a bug that caused Bloodlust to not Fizzle if the Agent it was targeting got healed so they were no longer damaged. -Fixed a bug that caused discounts to be applied to cards in the Graveyard outside of EVERYWHERE effects. -Fixed an interaction with Muffle, Deplete and setting Agents as blockers. -Fixed a bug that allowed Temporary to be applied multiple times to one Agent. -Fixed a bug that caused non-combat Strikes to not be considered Strikes for the purposes of cards like Kinetic Absorber. -Fixed a bug that caused stolen Agents under the influence of Voiceless Sky to maintain their buff when moving to a board with other allies. -Fixed a bug with Army of the Sun that causes it to trigger Enter effects even when the board is full and the Agent never hits the field. -Fixed a bug that prevented players from blocking with Agents that were summoned from Immediate effects against Agents summoned from Actions like Convergent Pack. -Fixed an interaction with Rewind and Muted Agents.
Chrono CCG changes
fixedAttention Divers! Many changes coming in the patch this morning, Chrono will be down for maintenance for about two hours until around 4pm UTC as we update the client. Stay tuned on Discord for up-to-date news! Patch notes in the link below: https://playchrono.com/news/July-2026-mid-season-update And, a few more updates we managed to pack in: Additional Changes Updates: -Updated card choices for cards like Chronicle of the One. -Added a reconnect feature to Draft so if you leave while you’re in the middle of drafting, you’ll rejoin and pick back up where you left off. -Updated Strike animations during combat for Blitz, Delay and Overpower and general Striking. Bug Fixes: -Fixed a bug in which Agents destroyed by Decay were not Revive-able -Fixed a bug that caused Bloodlust to not Fizzle if the Agent it was targeting got healed so they were no longer damaged. -Fixed a bug that caused discounts to be applied to cards in the Graveyard outside of EVERYWHERE effects. -Fixed an interaction with Muffle, Deplete and setting Agents as blockers. -Fixed a bug that allowed Temporary to be applied multiple times to one Agent. -Fixed a bug that caused non-combat Strikes to not be considered Strikes for the purposes of cards like Kinetic Absorber. -Fixed a bug that caused stolen Agents under the influence of Voiceless Sky to maintain their buff when moving to a board with other allies. -Fixed a bug with Army of the Sun that causes it to trigger Enter effects even when the board is full and the Agent never hits the field. -Fixed a bug that prevented players from blocking with Agents that were summoned from Immediate effects against Agents summoned from Actions like Convergent Pack. -Fixed an interaction with Rewind and Muted Agents.
Attention Divers! Many changes coming in the patch this morning, Chrono will be down for maintenance for about two hours until around 4pm UTC as we update the client. Stay tuned on Discord for up-to-date news! Patch notes in the link below: https://playchrono.com/news/July-2026-mid-season-update And, a few more updates we managed to pack in: Additional Changes Updates: -Updated card choices for cards like Chronicle of the One. -Added a reconnect feature to Draft so if you leave while you’re in the middle of drafting, you’ll rejoin and pick back up where you left off. -Updated Strike animations during combat for Blitz, Delay and Overpower and general Striking. Bug Fixes: -Fixed a bug in which Agents destroyed by Decay were not Revive-able -Fixed a bug that caused Bloodlust to not Fizzle if the Agent it was targeting got healed so they were no longer damaged. -Fixed a bug that caused discounts to be applied to cards in the Graveyard outside of EVERYWHERE effects. -Fixed an interaction with Muffle, Deplete and setting Agents as blockers. -Fixed a bug that allowed Temporary to be applied multiple times to one Agent. -Fixed a bug that caused non-combat Strikes to not be considered Strikes for the purposes of cards like Kinetic Absorber. -Fixed a bug that caused stolen Agents under the influence of Voiceless Sky to maintain their buff when moving to a board with other allies. -Fixed a bug with Army of the Sun that causes it to trigger Enter effects even when the board is full and the Agent never hits the field. -Fixed a bug that prevented players from blocking with Agents that were summoned from Immediate effects against Agents summoned from Actions like Convergent Pack. -Fixed an interaction with Rewind and Muted Agents.