In this update2
Full notes
Full Chrono CCG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Chrono CCG changes
0.6.14 Change Log
Updates:
We discovered an issue with our Quests that caused them to be temporarily disabled. They should be back up and running now, sorry for the inconvenience. To make up for lost Quest progress, please use code “QUESTDOWN” for 300 Core Charges.
-Added a profanity filter to usernames.
-Added an earn source to cosmetics that aren’t purchasable.
-Made it so the Emote window closes when you click outside of it.
-Improved the visual of the audio tab in the Settings.
-Made it so the Friends List closes when you click outside of it.
-Made an adjustment to our matchmaking to reduce the amount of “ghost queues” that are happening.
Zorp, Unrecyclable
Old Stats: 6/1
New Stats: 3/1
Zorp is causing an unfun experience in Draft. This is a temporary hotfix while we work on a better solution. It’s not elegant, but it should be effective for now.
Bug Fixes: Report if seen
-Fixed a bug that caused some Action to remain visually on the Chain for the rest of the game. Most common with Chaos Control.
-Fixed a bug that caused the Card Inspect to not work on initial login.
-Fixed some draft screen and deck building issues
-Fixed illegible red text;
-Fixed "drop" button appearing when it shouldn't;
-Fixed play button appearing when instantly dropping from draft without assembling a deck;
-Fixed bug that didn't show cards being added to the deck (This is difficult to reproduce, so we'll need to do more testing to ensure it works);
-Fixed a bug that limited your viewable cards in Collection if you went from the Draft Deck Editor to the Collection Deck Editor.
-Fixed a bug with our Leaderboard that was causing it to track the “Top 100” incorrectly. Master players should show up now and players should now be properly showing if their rank is in the top 100.
Source
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