Full notes
Full Chrome Switcher update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Chrome Switcher changes
Hi all,
First, thank you for reading this special announcement. As this is our first game released on Steam, we are very happy with the progress we've made thus far. We would also like to introduce the team behind Chrome Switcher, then explain what you can expect in the full version of the game and updates after the full release. You can consider this a roadmap, but as chaotic the world is, please keep in mind that these plans are subject to change.
The Team:
Project Manager: Thomas O'Brien. I am a college student who has a passion for game development.
Level Designer: JNH. JNH is our level designer, he designs a lot of the levels you see in Chrome Switcher.
Full Release Plans: In the full release of Chrome Switcher, here's what you can expect:
20 Additional Levels (30 in total)
A speed-runner timer for each level
Quality of Life improvements.
Settings Menu
A possible multiplayer Versus mode (might be separate update)
All of the updates below...
Planned Updates
Multiplayer Modes.
A co-op 3 person mode.
A versus 1v1 mode.
As of now, we plan on releasing Chrome Switcher for $4.99. In order for us to feel confident we are able to release the game at that price, we will have periodic updates mentioned above and gather lots of feedback from the community.
Thanks for reading!
Source
Changelog.gg summarizes and formats this update. How we read updates.
