Full notes
Full Chrome Switcher update
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What changed
- Gameplay
- Store
Chrome Switcher changes
Hi all, recently our development team spoke about the current quality of Chrome Switcher after receiving feedback from several players. We determined that the current state of Chrome Switcher is something we aren't too happy with, so we decided to plan an Overhaul Initiative for Chrome Switcher in order to greatly increase the quality of the game.
The planning process went from listing out our current hurdles and issues to creating a new Level Design Document replacing our old one. The goal for this new level design document is to direct the vision we have for Chrome Switcher into something much less linear and install a small story or plot to the game.
Here's what you can expect from Chrome Switcher with this new level design document:
Enclosed levels with an almost Portal -like feel
A subtle change in atmosphere, we're keeping the retro/synthwave theme and adding in some "inspirational/soothing" vibes
More puzzle-like levels, with different routes to complete different levels
Overall I feel like our players will love this new initiative. That was just about Level Design, we have plans for the mechanical design and overall game design for Chrome Switcher as well:
A "guide" character to help teach new mechanics to the player early on
Overall make the parkour mechanics easier to understand
We're pretty happy with what's in store for Chrome Switcher, expect some major changes coming this month!
Source
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