Full notes
Full CHORDIOID update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
CHORDIOID changes
Balance
Burnout no longer takes effect if attacking with the same party member that ended the previous party section (unless they already have an active Burnout level)
Visual
Burnout desaturation effect now stays active during highway sections
Adjusted Cal's battle and cutscene art to match talksprites more closely
Bugs
Fixed new input icons showing up incorrectly in intro battle & tutorial
Fixed battle UI animation getting interrupted if spamming Confirm during battle start
Fixed party member HP overflowing the battle UI if it exceeds 100
Fixed Key Items not being cleared properly on selecting New Game
Fixed Key Items menu being inaccessible if Consumables inventory is empty
Source
Changelog.gg summarizes and formats this update. How we read updates.
