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Steam News17 December 20241y ago

CHORDIOID: First Breath out now! (also 1.0.1 + 1.0.2 patch notes)

Hey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it.

In this update2

Full notes

Full CHORDIOID update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it.

What changed

8 fixes0 additions2 changes0 removals
  • Balance
  • Fixes
  • Performance
  • Gameplay
changedHey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it.
fixedHotfix 1.0.1Fixed the end credits sequence not despawning correctly when skipped, leading to a softlock if a new game is started afterwards
fixedHotfix 1.0.1Fixed the newgame init process not resetting quest progress in memory properly, leading to various possible broken game states
fixedHotfix 1.0.1Fixed a sequencing error that caused part of the splash screen to be left out on first boot
fixedHotfix 1.0.2Fixed a bug that would sometimes incorrectly make the SPECIAL menu accessible with no items or spells equipped, leading to a crash if opened
fixedHotfix 1.0.2Fixed the last opened SPECIAL submenu not being remembered correctly

CHORDIOID changes

changedHey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it.
fixedFixed the end credits sequence not despawning correctly when skipped, leading to a softlock if a new game is started afterwards
fixedFixed the newgame init process not resetting quest progress in memory properly, leading to various possible broken game states
fixedFixed a sequencing error that caused part of the splash screen to be left out on first boot
fixedFixed a bug that would sometimes incorrectly make the SPECIAL menu accessible with no items or spells equipped, leading to a crash if opened

Unfortunately, people getting to play the demo also means people getting to find bugs in it, so I've been hard at work patching out the most egregious problems. Here are the fixes included in hotfixes 1.0.1 and 1.0.2, respectively!

Hotfix 1.0.1

  • Fixed the end credits sequence not despawning correctly when skipped, leading to a softlock if a new game is started afterwards

  • Fixed the newgame init process not resetting quest progress in memory properly, leading to various possible broken game states

  • Fixed a sequencing error that caused part of the splash screen to be left out on first boot

Hotfix 1.0.2

  • Fixed a bug that would sometimes incorrectly make the SPECIAL menu accessible with no items or spells equipped, leading to a crash if opened

  • Fixed the last opened SPECIAL submenu not being remembered correctly

  • Fixed the tutorial battle incorrectly overriding the party's equipped spells during the last party section

  • Fixed(?) a possible softlock in the dummy practice battle

  • Stopped Perfect Bonuses from being granted during the tutorial

That's all for now! Stay tuned for more news regarding future demo updates & the full game's development plan. Happy chording!

Source

Steam News / 17 December 2024

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