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Steam News8 October 20187y ago

Beta 1.0.13

The patch 1.0.13 is now live, see the changelog below. If you encounter a bug or any issue we didn't adress yet, feel free to reach us at contact@chop-thegame.com See you in the next update !

Full notes

Full CHOP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition1 change0 removals
  • Maps
  • Gameplay
  • Fixes
  • Store
addedA brand new stage can be unlocked, featuring a new environment : the giants graveyard
changedMany small modifications and improvements have been made to the menus
fixed[Bug Fixed] In Last Survivor, the life count wasn't updated when picking up a pulsating heart and if the player already lost a life during the round
fixed[Bug Fixed] V-Sync couldn't be deactivated properly in the options
fixed[Bug Fixed] In Last Survivor, player could pause the game on the result screen
fixed[Bug Fixed] Exclusive dark skin was not reset correctly when switching characters

The patch 1.0.13 is now live, see the changelog below. If you encounter a bug or any issue we didn't adress yet, feel free to reach us at contact@chop-thegame.com See you in the next update ! Change log :

A brand new stage can be unlocked, featuring a new environment : the giants graveyard

Custom settings are now properly saved for each game mode

Many small modifications and improvements have been made to the menus

Dash recovery animations are now 2x faster

[Bug Fixed] In Last Survivor, the life count wasn't updated when picking up a pulsating heart and if the player already lost a life during the round

[Bug Fixed] V-Sync couldn't be deactivated properly in the options

[Bug Fixed] In Last Survivor, player could pause the game on the result screen

[Bug Fixed] Exclusive dark skin was not reset correctly when switching characters

[Bug Fixed] Achievement « Robotic pals » could be unlocked without a human player in the game

[Bug Fixed] A corpse impaled on a sword was not released if the sword's owner died

[Bug Fixed] Corpse velocity could keep increasing after falling in a pit

Source

Steam News / 8 October 2018

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