Full notes
Full Chippy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Fixes
- Maps
- Gameplay
Along with a small patch, we've released an experimental workshop stage for you to play right now:
https://steamcommunity.com/sharedfiles/filedetails/?id=2810567647 Chippy Discord
Changelist
New official workshop stage: Timebrain
Fixed campaigns sometimes being invisible
Fixed some assets not being unloaded between stages
Fixed case where resources could get unloaded during a stage
Fixed Phobia core visual bugs
Drone deployable collision fix while faded
Workshop menu sorting / display fixes
Fixed case where baked workshop stage scripts wouldn't load
Workshop menu now prompts you to download latest version of workshop campaigns
Workshop stages can now have separate medal times for co-op
Fixed cases where workshop upload would fail
Added Player.ForEachActiveEffect and Player.ForEachSelectableEffect
Source
Changelog.gg summarizes and formats this update. How we read updates.
