Full notes
Full Chippy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Workshop
- Fixes
- Gameplay
Histograms
For players not in the very top of the leaderboards, these graphs give you a better sense of how your score compares to everyone else. It's also interesting to see how times are distributed differently on some stages, like the late peak on Execution from players that never discovered how to speed things up.
To see them, press tab or click the leaderboard mode button.
At the moment we're generating them only for official campaigns, but later on we'll add support for Workshop campaigns too. The graphs are updated once a day, but you can immediately see how your score compares with a vertical line.
Workshop Showcase
Check out these recent Workshop campaigns and stages built by players in the Chippy Discord.
https://steamcommunity.com/sharedfiles/filedetails/?id=2979329688 https://steamcommunity.com/sharedfiles/filedetails/?id=2979859859 https://steamcommunity.com/sharedfiles/filedetails/?id=2994305083 https://steamcommunity.com/sharedfiles/filedetails/?id=2979132329 https://steamcommunity.com/sharedfiles/filedetails/?id=2976426079
Small Fixes
Fixed timer display freezing when hijacking
Steam Deck tweaks
Ballpit money fix
Player death speech fix
UI anti-aliasing fix
Fixed unbinding controls for one device causing all devices to lose binding
Support for .ogg music in workshop stages
Source
Changelog.gg summarizes and formats this update. How we read updates.
