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Full Chime Sharp update
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Yo! Lana here with a boring post. Ste is in class at the moment. But not studying, teaching. I know, right? Anyway, we patched up the last update so it shouldn't be crashing anymore. There are also a couple of visual changes such as the background intensity and speed of the wisps that change depending on your multiplier. At the moment I feel like they're only visible in the levels that are warm (warm colours I mean) so I'll try to figure out something with the colour palettes. Hope you enjoy it! And if you have any issues don't forget about where to find me - support@chilledmouse.com
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