Full notes
Full Children of Zodiarcs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
Children of Zodiarcs changes
Howdy howdy people! Last night (April 16) we updated the Beta build. You should see v0.0.7.1 in the bottom right of the title screen.
French, Italian, German, and Spanish language support! Please try it out and let us know if there are issues!!!!
Now contains all missing lines of story dialog. Hurray!
Go here to post bugs: http://steamcommunity.com/app/436290/discussions/0/133261907135064214/
Go here to post feedback: http://steamcommunity.com/app/436290/discussions/0/133261907145499929/
Go here to post text errors: http://steamcommunity.com/app/436290/discussions/0/133262848298139809/
This update includes a number of fixes:
Black background behind the white text in the prologue
Removed the floating text in all the Skirmishes (please report if you see any)
No music in some missions when you skip the cutscene (M4, M5, etc)
Slint's "Dust to Dust" card's Hold ability now lasts the proper 1 full turn
Dice are no longer hidden behind the caster and target UI elements
Stalker and Zealot have their ragdolls now
Replaced the game's Unity logo with a proper CoZ one
- Mission 7the light ray turning black at certain camera angles is fixed
Zirchhoff's "Get. Back. Up." and "You're in My Way" and "Crashing Down" now have correct descriptions
There are several other fixes in there, but there's been a lot so it's a bit hard to remember them all.
Source
Changelog.gg summarizes and formats this update. How we read updates.
