Full notes
Full Checkout! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Changes:
General:
Modified dungeon items so they are more easily recognizable
Items will return to their shelves after being left on the ground for some time
Adjusted randomization algorithm so it is less likely that a game mode will repeat back to back
NPCs are now slightly easier to push
Adjusted several dungeon colliders
Memory mode:
Now players can see their remaining items at the end of the match
Shopping lists will be displayed again when tiebreaker starts
Enhanced powerup visibility and spawn rate
Pandemic mode:
Improved toilet paper visibility on dungeon theme
Improved toilet paper shopping list UI
Bugfixes:
Players will no longer get stuck behind cashiers
Items will no longer get stuck on top of modern fridges
Game no longer freezes when checking out the last toilet paper in pandemic mode results in a tie
List powerup now only shows the list of the first player that collects it
...aaaand we also had a little bit of an identity crisis so we are changing the name of our studio. Say goodbye to Throwback Thursday, now we are... BUCKET FORGE. Hope you like the new name and logo.
Happy shopping!
Source
Changelog.gg summarizes and formats this update. How we read updates.
