Full notes
Full Check and Slash update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
Check and Slash changes
I just released a new update for the demo.
Main changes:
adjusted -> balancing on bosses' slash attack timing.
adjusted -> adjustments to some SFX (volumes, timing, fading).
adjusted -> max rerolls increased from 3 to 5.
changed -> changed random build system so that each option can be chosen more than once, increasing the modifier value each time it is chosen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
