Full notes
Full Check and Slash update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- UI and audio
- Compatibility
Check and Slash changes
I just released a new update for the game.
Main changes:
adjusted -> boss summoning time reduced from 5 to 3 seconds.
changed -> the colors of cards, statues, and rooms in the maze change with each boss defeated.
added -> room numbers/order are now displayed to aid navigation through the maze.
changed -> the colors of the squares no longer change to indicate the range of enemy pieces.
changed -> when dying, instead of returning to the first room, the player now respawns in the room where the previous boss was defeated.
adjusted -> the attack delay of white pieces has been increased, making it more noticeable where an attack will come from and giving the player more time to dodge.
added -> new tutorial messages have been added.
added -> full health recovery is now guaranteed before starting a new boss fight.
adjusted -> enemies and bosses rebalancing.
changed -> "options menu" added to centralize settings like language, music and SFX.
adjusted -> minor UI adjustments.
added -> now both the demo and full version have LINUX and STEAMDECK support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
