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- Chasm
Patch 1.111 Released
First, apologies for the flurry of updates this past spring! Between Vulkan issues, audio crashes, Deck audio dropouts, etc. it seemed like the issues were never ending. However, thanks to the perseverance of a few comm…
Announcement3 changesFixUI/audio - Chasm
Patch 1.110 Released
This release contains a crash fix and the latest FNA & SDL libraries. Of special note for Mac users, there's also a fix in SDL for the Metal renderer failing and causing the game to crash. 1.110 ------------------ - fix…
Announcement2 changesPerformance - Chasm
Patch 1.109 Released
A huge thanks goes out to FNA dev extraordinaire Ethan Lee and community members Sugartaru & Sen for helping track down the nefarious crash that has been plaguing players for months. 1.109 ------------------ - fix for r…
Announcement1 changePerformance - Chasm
Patch 1.108 Released
1.108 ------------------ - possible fix for recent audio related crashes
Announcement1 changeUI/audio - Chasm
Patch 1.107 Released
1.107 ------------------ - fix for Steam Deck audio drop outs
Announcement1 changeUI/audio - Chasm
Patch 1.106 Released
This is a quick update with the latest SDL3 and FNA libraries. You will also notice a new pop-up when you launch the game on Windows. The long and short of it is that in version 1.094, the game was updated to FNA 25.05,…
Announcement4 changes1 numericGameplay - Chasm
Patch 1.105 Released
1.105 ------------------ - fixed rare race condition on game boot where main menu appears, disappears, and then fades in - updated game controller database - updated to latest SDL3 libraries
Announcement1 changeFix - Chasm
Patch 1.104 Released
1.104 ------------------ arcade/race: fixed a bug where the wrong enemies spawn if a new single player game was created just before arcade: experimental change with a single route instead of multiple updated game contro…
Announcement2 changesFixGameplay - Chasm
Patch 1.102 Released
A quick library update. 1.102 ------------------ - updated game controller database - updated to FNA 26.03
Announcement1 changeGameplay - Chasm
Patch 1.101 Released
This update contains various system compatibility fixes, as well as a fix for more Macbook models to use the native Metal renderer instead of OpenGL, which seems to be having major issues lately. 1.101 -----------------…
Announcement3 changesCompatibilityGameplay - Chasm
Patch 1.100 Released
Happy new year! Thanks so much for your continued support and enthusiasm. It really means a lot and helps keep me going! This build has the latest FNA libraries with fixes for some audio compatibility issues, as well as…
Announcement4 changesGameplayCompatibility - Chasm
Patch 1.099 Released
Chasm has gone 64-bit! Well, truth be told, the Mac and Linux builds have long been 64-bit, while the Windows version remained 32. However, Steam has recently announced that they are phasing out 32-bit Windows support,…
Announcement4 changesCompatibilityGameplay - Chasm
Patch 1.098 Released
This is a quick update with latest SDL3 and FNA libraries. 1.098 ------------------ CRT effect tweaks updated game controller database updated to FNA 25.11
Announcement2 changesGameplay - Chasm
Patch 1.097 Released
This update contains the latest FNA and SDL3 libraries, as well as a fix for a weird rounding bug I encountered while working on WOLFHOUND. The per-pixel movement of the player uses 3 operations to determine the absolut…
Announcement4 changesGameplay - Chasm
Patch 1.096 Released
After a few boring releases with framework and compatibility updates, I'm happy to finally share something a bit more exciting! One of the effects I've always wanted was a handheld LCD style, and after checking out a bu…
Announcement8 changesFixCompatibility - Chasm
Patch 1.095 Released
This is a quick update with the latest libraries to hopefully fix a few compatibility issues introduced with last month's big SDL3 update. 1.095 ------------------ updated game controller database updated to FNA 25.06
Announcement3 changesCompatibilityGameplay


