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Steam News21 March 20263mo ago

2.0 Update, Blood & Gore DLC, Console releases and more!

Hello our fellow chaos makers! In this post, we’re bringing you news about many new developments around Chaos on Wheels.

In this update4

Full notes

Full Chaos on Wheels update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello our fellow chaos makers!

What changed

1 fix8 additions10 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Server
addedIn this post, we’re bringing you news about many new developments around Chaos on Wheels. We know it was a bumpy road for Chaos on Wheels these past years, but 2026 will be the most action-packed year so far. We're pressing the pedal to the metal and shifting to 6th gear! Read more about 2.0 Update, Blood & Gore DLC, console releases, and the state of a new online multiplayer Chaos on Wheels game.
fixed2.0 UpdateSince the last optimization update in October last year, we are working on a new update and console porting. Little by little, we realized there is much room for improvement, and we decided it’s time for a complete overhaul of the game. So for several months already, we’ve been working on a 2.0 update. There have been many comments about the “roughness” of Chaos on Wheels, and they all are addressed in the 2.0 update.
changed2.0 UpdateImproved gameplay Reworked gun combat Balancing recalculation Added target locking Camera system overhaul Better gamepad aim support. Armor system reworked Weapon RPM tuned down = more damage, less bullet hell. Gamepad UI navigation support (no more virtual mouse) Improved car ramming (melee attack) Reworked game economy Reworked progression system (no more grind) Removed mud pit. More destruction. Automatic front guns. Removed homing missiles, turret rockets are now homing. Automatic rocket type selection
changed2.0 UpdateImproved car controls Easier driving & drifting Better car driving feel. Removed some inputs = Fewer keys to press, more chaos to make
changed2.0 UpdateImproved graphics
changed2.0 UpdateImproved performance Optimized AI Optimized game thread Optimized Lightning Optimized VFX Optimized destructibles Optimized UI & HUD

Chaos on Wheels changes

addedIn this post, we’re bringing you news about many new developments around Chaos on Wheels. We know it was a bumpy road for Chaos on Wheels these past years, but 2026 will be the most action-packed year so far. We're pressing the pedal to the metal and shifting to 6th gear! Read more about 2.0 Update, Blood & Gore DLC, console releases, and the state of a new online multiplayer Chaos on Wheels game.
fixedSince the last optimization update in October last year, we are working on a new update and console porting. Little by little, we realized there is much room for improvement, and we decided it’s time for a complete overhaul of the game. So for several months already, we’ve been working on a 2.0 update. There have been many comments about the “roughness” of Chaos on Wheels, and they all are addressed in the 2.0 update.
changedImproved gameplay Reworked gun combat Balancing recalculation Added target locking Camera system overhaul Better gamepad aim support. Armor system reworked Weapon RPM tuned down = more damage, less bullet hell. Gamepad UI navigation support (no more virtual mouse) Improved car ramming (melee attack) Reworked game economy Reworked progression system (no more grind) Removed mud pit. More destruction. Automatic front guns. Removed homing missiles, turret rockets are now homing. Automatic rocket type selection
changedImproved car controls Easier driving & drifting Better car driving feel. Removed some inputs = Fewer keys to press, more chaos to make
changedImproved graphics

In this post, we’re bringing you news about many new developments around Chaos on Wheels. We know it was a bumpy road for Chaos on Wheels these past years, but 2026 will be the most action-packed year so far. We're pressing the pedal to the metal and shifting to 6th gear! Read more about 2.0 Update, Blood & Gore DLC, console releases, and the state of a new online multiplayer Chaos on Wheels game.

2.0 Update

TLDR: 2.0 update is coming this year, preview version will be available in May, we’re working in iterations and based on players’ feedback.

Since the last optimization update in October last year, we are working on a new update and console porting. Little by little, we realized there is much room for improvement, and we decided it’s time for a complete overhaul of the game. So for several months already, we’ve been working on a 2.0 update. There have been many comments about the “roughness” of Chaos on Wheels, and they all are addressed in the 2.0 update.

We don’t have an exact release date for the 2.0 update because of a simple reasons. We’re doing this together with you, our players, so we might include more changes than we initially set. Our plan is to release the first preview version of the 2.0 update on a separate Steam branch in May, let you test it, and then talk to you about the direction and feedback. Get back to the “drawing board” and improve based on your feedback. Through a few iterations, we believe we will be ready to release it to the main branch and create a Legacy branch for the current game version to preserve it.

So what exactly is in the 2.0 update? Here’s a detailed list of changes:

  • Improved gameplay

    • Reworked gun combat

    • Balancing recalculation

    • Added target locking

    • Camera system overhaul

    • Better gamepad aim support.

    • Armor system reworked

    • Weapon RPM tuned down = more damage, less bullet hell.

    • Gamepad UI navigation support (no more virtual mouse)

    • Improved car ramming (melee attack)

    • Reworked game economy

    • Reworked progression system (no more grind)

    • Removed mud pit.

    • More destruction.

    • Automatic front guns.

    • Removed homing missiles, turret rockets are now homing.

    • Automatic rocket type selection

  • Improved car controls

    • Easier driving & drifting

    • Better car driving feel.

    • Removed some inputs = Fewer keys to press, more chaos to make

  • Improved graphics

  • Improved performance

    • Optimized AI

    • Optimized game thread

    • Optimized Lightning

    • Optimized VFX

    • Optimized destructibles

    • Optimized UI & HUD

  • Improved sounds

    • Car engine sounds reworked.

    • Added more car sound effects (turbo, gears, wind, exhaust, ...)

    • Added sounds on hit events

    • More environmental sounds

    • Reworked some driver voices

  • Improved misc. Visual effects

  • Added gun animations

  • Added Turret animations

  • Added weapon customization

  • Added car performance tuning

  • Added car & armor deformation on damage

  • Rework of game HUD -> New design!

  • Rework of UI -> New design!

  • Brushed off many rough edges!

Just a small glimpse into what 2.0 brings...

Now2.0 Update (WIP)
Steam post imageSteam post image

Stay tuned for more to come. Join Chaos on Wheels Discord server!

Blood & Gore DLC

A Blood & Gore DLC, where you'll be running over humans and see many, many more details when running over an animal. Incoming this year! More details will come in the dedicated post. Stay tuned.

Console releases

Chaos on Wheels is coming to PlayStation and Xbox consoles! We’re already deeply into the development. More details will come in the dedicated post. Stay tuned.

Chaos on Wheels 2: Online Battle

For quite some period of the last year, we have been developing Chaos on Wheels 2: Online Battle, and we have completed the Vertical Slice phase. Since the completion of Vertical Slice, we have paused further development of the game and are looking for partners, and have shifted focus to the first Chaos on Wheels game. More info and details about Chaos on Wheels 2: Online battle on our website

https://chaosonwheels.com/chaos-on-wheels-2

Thank you all for the support during these uncertain times, and we’re happy to share with you this upcoming path full of improvements, better guns, cars, and a lot more of destruction. Leave nothing but chaos!

Cheers, Aron the dev.

Source

Steam News / 21 March 2026

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