Full notes
Full Chaos on Wheels update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Chaos Makers!
What changed
- Performance
- Gameplay
Chaos on Wheels changes
We would like to take this opportunity to inform you about what to expect in the coming month for Chaos on Wheels.
A lot of effort is going into optimizing Chaos on Wheels. Some design changes are needed, a lot of backend rework is underway, and a lot of small tweaking is required. Our priority is lower required PC specs, and to enable playing the game at stable +60 FPS on a mid-range PC. We can't make promise to make it from the first shot, but it is our goal. The first round of optimization on the game will be released in an update in the following month - October.
Quality of life improvements will be part of v1.1 update as well. A lot of small, but important changes, essential fixes, and fundamental mechanics will be added to this update.
With Chaos on Wheels 2 Playtest, we showed you our capability, our plan, and our will. Now we will prove to you our commitment to the game, series, and genre. Join our Discord and support us in our path of restoring the singleplayer & multiplayer car combat genre.
PS: Chaos on Wheels 2 (online multiplayer) Playtest is still running until the end of the week. Sign up
See ya in the arena! 🔥🔥🔥
Cheers,
Aron the Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
